AmiReel
Windows WPF replacement for amigadb-render.sh. The first milestone implements:
- multiple ordered AVI inputs;
- 3840×2160 at 50 FPS;
- automatic NVIDIA NVENC detection with libx264 fallback;
- configurable trim, fade and end-card hold;
- PNG/JPG screenshots at a configurable interval;
- animated WebP screenshot preview;
- optional custom paths for
ffmpeg.exeandffprobe.exe; - automatic FFmpeg library probing when shared
avformat/avutilDLLs are present besideffmpeg.exe; - non-fatal missing thumbnails;
- live FFmpeg log, progress and cancellation;
- one-file Windows publishing with embedded FFmpeg and FFprobe.
Build
Requirements:
- Windows 10/11 x64
- .NET 8 SDK
- matching Windows x64
ffmpeg.exeandffprobe.exeinThirdParty
Development build (does not require FFmpeg until render is started):
dotnet build .\AmigaDB.VideoRenderer.csproj
Portable publish:
.\publish-win-x64.ps1
The publish target intentionally fails when either FFmpeg executable is absent, preventing creation of an application that cannot render.
Distribution and FFmpeg
The application embeds the selected FFmpeg binaries and extracts them into its private local runtime cache. Include the license and source/build offer required by the exact FFmpeg distribution you choose. Do not remove its copyright and licensing notices.
If you prefer not to use the embedded binaries at runtime, you can point the UI
at external ffmpeg.exe and ffprobe.exe files. Those paths are saved in the
user settings file under %LOCALAPPDATA%\AmiReel\settings.json.
If the selected FFmpeg folder also contains shared FFmpeg DLLs such as
avformat-*.dll and avutil-*.dll, AmiReel will use those libraries for media
probing in place of ffprobe.exe while keeping rendering on ffmpeg.exe.