3de3357d23
- Remove unused `using Microsoft.Win32;` from MainPage.xaml.cs (leftover from the WPF OpenFileDialog era; WinUI uses Windows.Storage.Pickers) - Trim App.xaml.cs down to the two usings it actually needs instead of the full WinUI3 template boilerplate list - Change App.MainWindowInstance to an internal setter (only MainWindow itself should assign it) - Add AutomationProperties.Name to the icon-only Settings button so screen readers announce it (it only had a mouse tooltip before) - Delete Assets/AppIcon.ico: unreferenced by both the manifest and code, the real app icon comes from ApplicationIcon (branding/AmiReel.ico) and AppWindow.SetIcon at runtime - Drop the systemAIModels capability from Package.appxmanifest; the app doesn't call any Windows AI API, so declaring it is an unnecessary privilege request Verified: dotnet build produces 0 warnings/errors, app launches unchanged. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
using Microsoft.UI.Xaml;
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using WinRT.Interop;
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namespace AmiReel;
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/// <summary>
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/// Provides application-specific behavior to supplement the default Application class.
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/// </summary>
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public partial class App : Application
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{
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private Window? _window;
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public static IntPtr MainWindowHandle { get; private set; }
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public static MainWindow? MainWindowInstance { get; internal set; }
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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public App()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Invoked when the application is launched.
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/// </summary>
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/// <param name="args">Details about the launch request and process.</param>
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protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
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{
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_window = new MainWindow();
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MainWindowHandle = WindowNative.GetWindowHandle(_window);
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_window.Activate();
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}
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}
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