Add transport/transfer effect for NEXT → grid with cross-fade and preview swap Integrate in-grid Starfield3D with magnet targeting tied to active piece Spawn ambient sparkles and impact sparks (hard-drop crackle + burst on expiry) Smooth horizontal/fall interpolation for active piece (configurable smooth scroll) Refactor next panel / preview rendering and connector drawing Tweak stats/score panel layout, progress bars and typography for compact view Preserve safe alpha handling and restore renderer blend/scale state after overlays
21 lines
191 B
INI
21 lines
191 B
INI
; Tetris Game Settings
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; This file is auto-generated
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[Display]
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Fullscreen=1
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[Audio]
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Music=1
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Sound=1
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[Gameplay]
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SmoothScroll=1
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UpRotateClockwise=0
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[Player]
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Name=PLAYER
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[Debug]
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Enabled=1
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