Commit Graph

23 Commits

Author SHA1 Message Date
2b4b07ae6a fixed statistics 2025-12-07 17:30:18 +01:00
24779755a5 aligment fix in next block 2025-12-07 13:00:05 +01:00
d2ba311c5f fixed next block 2025-12-07 12:27:00 +01:00
f5424e8f72 Addes some sparkles 2025-12-07 11:24:32 +01:00
59dc3a1638 fixed statistics panel 2025-12-07 10:29:20 +01:00
262ae49496 fixed exit popup window 2025-12-06 21:20:25 +01:00
ec9eb45cc3 gameplay score board 2025-12-06 21:07:17 +01:00
ace2e6acdc updated stars in game play grid 2025-11-30 16:30:47 +01:00
9ea0183339 added stars to gameplay grid 2025-11-30 14:00:32 +01:00
588f870b26 smooth scroll left / right 2025-11-30 12:29:09 +01:00
5fd77fdaf0 Added new level sound 2025-11-30 10:37:35 +01:00
98b7711100 Added option for turn on/off smooth scroll 2025-11-30 09:43:50 +01:00
8b350bfb9e smooth scroll added 2025-11-30 09:30:50 +01:00
8279ccbe6d Line drop by pixel 2025-11-30 08:17:34 +01:00
f0a6b0d974 Added settings.ini 2025-11-23 19:08:35 +01:00
adec55526e fixed timer functions 2025-11-23 18:41:52 +01:00
5bf87f2c21 upodate game start and blur on pause 2025-11-23 09:40:00 +01:00
4b77cfa3e1 fixed pause screen overlay 2025-11-23 08:29:01 +01:00
28dd513619 fix sidebar statistics 2025-11-22 20:53:26 +01:00
3c3a85d6d4 Fade from main menu to gameplay 2025-11-22 20:18:00 +01:00
c0bee9296a Retro exit modal styling and shortcuts 2025-11-22 19:56:07 +01:00
0ffd801743 minor fix 2025-11-22 10:59:47 +01:00
66099809e0 feat: implement textured line clear effects and refine UI alignment
- **Visual Effects**: Upgraded line clear particles to use the game's block texture instead of simple circles, matching the reference web game's aesthetic.
- **Particle Physics**: Tuned particle velocity, gravity, and fade rates for a more dynamic explosion effect.
- **Rendering Integration**: Updated [main.cpp](cci:7://file:///d:/Sites/Work/tetris/src/main.cpp:0:0-0:0) and `GameRenderer` to pass the block texture to the effect system and correctly trigger animations upon line completion.
- **Menu UI**: Fixed [MenuState](cci:1://file:///d:/Sites/Work/tetris/src/states/MenuState.cpp:19:0-19:55) layout calculations to use fixed logical dimensions (1200x1000), ensuring consistent centering and alignment of the logo, buttons, and settings icon across different window sizes.
- **Code Cleanup**: Refactored `PlayingState` to delegate effect triggering to the rendering layer where correct screen coordinates are available.
2025-11-21 21:19:14 +01:00