Fixed button text

This commit is contained in:
2025-12-06 10:48:59 +01:00
parent b44de25113
commit ffdb67ce9b
3 changed files with 6 additions and 6 deletions

View File

@ -623,7 +623,7 @@ int main(int, char **)
// Load the new main screen overlay that sits above the background but below buttons
int mainScreenW = 0;
int mainScreenH = 0;
SDL_Texture* mainScreenTex = loadTextureFromImage(renderer, "assets/images/main_screen_004.png", &mainScreenW, &mainScreenH);
SDL_Texture* mainScreenTex = loadTextureFromImage(renderer, "assets/images/main_screen_003.png", &mainScreenW, &mainScreenH);
if (mainScreenTex) {
SDL_SetTextureBlendMode(mainScreenTex, SDL_BLENDMODE_BLEND);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Loaded main_screen overlay %dx%d (tex=%p)", mainScreenW, mainScreenH, (void*)mainScreenTex);