gameplay score board
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@ -1131,6 +1131,7 @@ void ApplicationManager::setupStateHandlers() {
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m_stateContext.pixelFont,
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m_stateContext.lineEffect,
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m_stateContext.blocksTex,
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m_stateContext.scorePanelTex,
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LOGICAL_W,
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LOGICAL_H,
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logicalScale,
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