used tileset sprite sheet for asteroids

This commit is contained in:
2025-12-20 13:50:56 +01:00
parent 34447f0245
commit 970259e3d6
10 changed files with 178 additions and 31 deletions

View File

@ -643,6 +643,7 @@ bool ApplicationManager::initializeGame() {
} else { m_stateContext.logoSmallW = 0; m_stateContext.logoSmallH = 0; }
m_stateContext.backgroundTex = m_assetManager->getTexture("background");
m_stateContext.blocksTex = m_assetManager->getTexture("blocks");
m_stateContext.asteroidsTex = m_assetManager->getTexture("asteroids");
m_stateContext.musicEnabled = &m_musicEnabled;
m_stateContext.musicStarted = &m_musicStarted;
m_stateContext.musicLoaded = &m_musicLoaded;
@ -1162,6 +1163,7 @@ void ApplicationManager::setupStateHandlers() {
m_stateContext.pixelFont,
m_stateContext.lineEffect,
m_stateContext.blocksTex,
m_stateContext.asteroidsTex,
m_stateContext.statisticsPanelTex,
m_stateContext.scorePanelTex,
m_stateContext.nextPanelTex,