fillRect moved
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16
src/graphics/renderers/RenderPrimitives.h
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16
src/graphics/renderers/RenderPrimitives.h
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#pragma once
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#include <SDL3/SDL.h>
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namespace RenderPrimitives {
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inline void fillRect(SDL_Renderer* renderer, float x, float y, float w, float h, SDL_Color color) {
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if (!renderer) {
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return;
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}
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SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
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SDL_FRect rect{x, y, w, h};
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SDL_RenderFillRect(renderer, &rect);
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}
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} // namespace RenderPrimitives
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