added helper menu
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@ -94,6 +94,7 @@ private:
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int m_startLevelSelection = 0;
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int m_hoveredButton = -1;
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bool m_showSettingsPopup = false;
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bool m_showHelpOverlay = false;
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bool m_showExitConfirmPopup = false;
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int m_exitPopupSelectedButton = 1; // 0 = YES, 1 = NO
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bool m_isFullscreen = false;
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@ -140,6 +141,7 @@ private:
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// Animation state
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float m_logoAnimCounter = 0.0f;
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bool m_helpOverlayPausedGame = false;
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// Gameplay background (per-level) with fade, mirroring main.cpp behavior
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SDL_Texture* m_levelBackgroundTex = nullptr;
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