refactor main game loop
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@ -14,7 +14,7 @@ namespace Config {
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namespace Window {
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constexpr int DEFAULT_WIDTH = 1200;
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constexpr int DEFAULT_HEIGHT = 1000;
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constexpr const char* DEFAULT_TITLE = "Tetris (SDL3)";
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constexpr const char* DEFAULT_TITLE = "SpaceTris (SDL3)";
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constexpr bool DEFAULT_VSYNC = true;
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}
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