Refactored step 1: Core Architecture Setup

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2025-08-17 10:22:21 +02:00
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# Tetris Refactoring TODO List
## 🚀 Phase 1: Foundation (Week 1-2) - CRITICAL
## 🚀 Phase 1: Foundation (Week 1-2) - CRITICAL ✅ COMPLETED
### Core Architecture Setup
- [ ] Create `ApplicationManager` class
- [ ] Design interface and basic structure
- [ ] Implement initialize(), run(), shutdown() methods
- [ ] Move SDL initialization from main() to ApplicationManager
- [ ] Add proper error handling and cleanup
- [ ] Test basic application lifecycle
- [ ] Extract `RenderManager` class
- [ ] Create rendering abstraction layer
- [ ] Move SDL_Window and SDL_Renderer management
- [ ] Implement viewport and scaling logic
- [ ] Add texture and primitive rendering methods
- [ ] Test rendering pipeline isolation
- [x] Create `ApplicationManager` class
- [x] Design interface and basic structure
- [x] Implement initialize(), run(), shutdown() methods
- [x] Move SDL initialization from main() to ApplicationManager
- [x] Add proper error handling and cleanup
- [x] Test basic application lifecycle
- [ ] Implement basic `StateManager` improvements
- [ ] Enhance current StateManager with stack support
- [ ] Add state validation and error handling
- [ ] Implement proper state lifecycle management
- [ ] Test state transitions thoroughly
- [x] Extract `RenderManager` class
- [x] Create rendering abstraction layer
- [x] Move SDL_Window and SDL_Renderer management
- [x] Implement viewport and scaling logic
- [x] Add texture and primitive rendering methods
- [x] Test rendering pipeline isolation
- [x] Implement basic `StateManager` improvements
- [x] Enhance current StateManager with stack support
- [x] Add state validation and error handling
- [x] Implement proper state lifecycle management
- [x] Test state transitions thoroughly
**✅ MILESTONE ACHIEVED**: Core architecture foundation is complete! We now have:
- Clean separation between main() and application logic
- Abstracted rendering system
- Enhanced state management with proper lifecycle
- Working refactored application (`tetris_refactored.exe`) alongside original
- Proper error handling and logging throughout
### Immediate Code Cleanup
- [ ] Remove global variables from main.cpp