Ship production optimization M1-M12.5A: queues, metrics, HTTP observability, and vector search reliability.

Keep similar-ai from tripping the global circuit on a lone URL 502, clamp Qdrant search to 100, and add Server-Timing plus slow-request logging. Studio shared props, Academy S3 exists caching, heat chunking, and Redis/scheduler hygiene stay in this rollout.
This commit is contained in:
2026-08-25 07:58:47 +02:00
parent f52879edbb
commit 8a80aae21e
114 changed files with 9293 additions and 284 deletions
@@ -0,0 +1,27 @@
<?php
declare(strict_types=1);
namespace App\Jobs\Concerns;
/**
* M1 added $afterArtworkId to RecCompute* jobs. Payloads serialized before that
* property existed leave a typed property uninitialized on unserialize, which
* fatals on first access. Constructor defaults do not apply to unserialize.
*/
trait RestoresAfterArtworkIdCursor
{
protected function restoreAfterArtworkIdCursor(): void
{
if (! isset($this->afterArtworkId)) {
$this->afterArtworkId = null;
}
}
protected function afterArtworkId(): ?int
{
$this->restoreAfterArtworkIdCursor();
return $this->afterArtworkId;
}
}
+15 -1
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@@ -6,6 +6,7 @@ namespace App\Jobs;
use App\Models\Artwork;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldBeUniqueUntilProcessing;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
@@ -21,16 +22,29 @@ use Meilisearch\Client as MeilisearchClient;
* after_commit double-dispatch problem and ensures the document lands
* in the index within this job's execution, with no extra queue hop.
*/
class IndexArtworkJob implements ShouldQueue
class IndexArtworkJob implements ShouldQueue, ShouldBeUniqueUntilProcessing
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 60;
/**
* Unique while queued so Meilisearch isn't flooded. handle() loads the
* artwork from DB, so a dropped duplicate still indexes current state.
* UniqueUntilProcessing: a change after the worker starts can enqueue again.
*/
public int $uniqueFor = 120;
public function __construct(public readonly int $artworkId)
{
$this->afterCommit = true;
$this->onQueue((string) config('scout.queue.queue', 'search'));
}
public function uniqueId(): string
{
return (string) $this->artworkId;
}
public function handle(MeilisearchClient $client): void
+17 -2
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@@ -6,6 +6,7 @@ namespace App\Jobs;
use App\Models\User;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldBeUniqueUntilProcessing;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
@@ -15,14 +16,28 @@ use Illuminate\Queue\SerializesModels;
* Queued job: index (or re-index) a single User in Meilisearch.
* Dispatched by UserStatsService whenever stats change.
*/
class IndexUserJob implements ShouldQueue
class IndexUserJob implements ShouldQueue, ShouldBeUniqueUntilProcessing
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $userId) {}
/**
* Unique while queued. handle() loads the user from DB so the queued job
* still reflects later stats changes. uniqueFor covers a dead worker lock.
*/
public int $uniqueFor = 60;
public function __construct(public readonly int $userId)
{
$this->onQueue((string) config('scout.queue.queue', 'search'));
}
public function uniqueId(): string
{
return (string) $this->userId;
}
public function handle(): void
{
+16 -2
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@@ -6,6 +6,7 @@ namespace App\Jobs;
use App\Services\RankingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldBeUnique;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
@@ -13,19 +14,32 @@ use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
class RankBuildScopeListsJob implements ShouldQueue
class RankBuildScopeListsJob implements ShouldQueue, ShouldBeUnique
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $timeout = 300;
public int $tries = 2;
/**
* Unique until the job finishes or uniqueFor elapses.
* Must outlast the queue wait (hours) plus timeout (300s), not just 360s.
*/
public int $uniqueFor;
private const LIST_TYPES = ['trending', 'new_hot', 'best'];
public function __construct(
public readonly string $scopeType,
public readonly int $scopeId,
) {}
) {
$this->uniqueFor = max(3600, (int) config('ranking.scope_job_unique_for', 21600));
}
public function uniqueId(): string
{
return $this->scopeType . ':' . $this->scopeId;
}
public function handle(RankingService $ranking): void
{
+103 -10
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@@ -10,8 +10,10 @@ use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use App\Jobs\Concerns\RestoresAfterArtworkIdCursor;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
/**
* Compute behavior-based (co-like) similarity from precomputed item pairs.
@@ -21,38 +23,129 @@ use Illuminate\Support\Facades\DB;
*/
final class RecComputeSimilarByBehaviorJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
use Dispatchable, InteractsWithQueue, Queueable, RestoresAfterArtworkIdCursor;
use SerializesModels {
__unserialize as private unserializeQueuedModels;
}
public int $tries = 2;
public int $timeout = 600;
public int $timeout = 120;
private ?int $afterArtworkId = null;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
?int $afterArtworkId = null,
) {
$this->afterArtworkId = $afterArtworkId;
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function __unserialize(array $values): void
{
$this->unserializeQueuedModels($values);
$this->restoreAfterArtworkIdCursor();
}
public function cursorAfterArtworkId(): ?int
{
return $this->afterArtworkId();
}
public function handle(): void
{
$startedAt = microtime(true);
$modelVersion = (string) config('recommendations.similarity.model_version', 'sim_v1');
$resultLimit = (int) config('recommendations.similarity.result_limit', 30);
$maxPerAuthor = (int) config('recommendations.similarity.max_per_author', 2);
$query = Artwork::query()->public()->published()->select('id', 'user_id');
if ($this->artworkId !== null) {
$query->where('id', $this->artworkId);
$artwork = Artwork::query()->public()->published()->select('id', 'user_id')->find($this->artworkId);
if ($artwork instanceof Artwork) {
$this->processArtworkSafely($artwork, $modelVersion, $resultLimit, $maxPerAuthor);
$this->logBatchComplete($startedAt, 1, false);
return;
}
$this->logBatchComplete($startedAt, 0, false);
return;
}
$query->chunkById($this->batchSize, function ($artworks) use ($modelVersion, $resultLimit, $maxPerAuthor) {
foreach ($artworks as $artwork) {
$this->processArtwork($artwork, $modelVersion, $resultLimit, $maxPerAuthor);
}
});
$artworks = Artwork::query()
->public()
->published()
->select('id', 'user_id')
->when($this->afterArtworkId() !== null, fn ($query) => $query->where('id', '>', $this->afterArtworkId()))
->orderBy('id')
->limit($this->batchSize)
->get();
if ($artworks->isEmpty()) {
$this->logBatchComplete($startedAt, 0, false);
return;
}
foreach ($artworks as $artwork) {
$this->processArtworkSafely($artwork, $modelVersion, $resultLimit, $maxPerAuthor);
}
$hasMore = $artworks->count() === $this->batchSize;
if ($hasMore) {
static::dispatch(null, $this->batchSize, (int) $artworks->last()->id);
}
$this->logBatchComplete($startedAt, $artworks->count(), $hasMore);
}
public function failed(\Throwable $exception): void
{
Log::error('[RecComputeSimilarByBehavior] Job failed permanently.', [
'artwork_id' => $this->artworkId,
'batch_size' => $this->batchSize,
'after_artwork_id' => $this->afterArtworkId(),
'attempts' => $this->attempts(),
'exception_class' => $exception::class,
'exception_message' => $exception->getMessage(),
]);
}
private function processArtworkSafely(
Artwork $artwork,
string $modelVersion,
int $resultLimit,
int $maxPerAuthor,
): void {
try {
$this->processArtwork($artwork, $modelVersion, $resultLimit, $maxPerAuthor);
} catch (\Throwable $exception) {
Log::warning("[RecComputeSimilarByBehavior] Failed for artwork {$artwork->id}: {$exception->getMessage()}", [
'artwork_id' => $artwork->id,
'exception_class' => $exception::class,
]);
}
}
/**
* @param positive-int|0 $processed
*/
private function logBatchComplete(float $startedAt, int $processed, bool $hasMore): void
{
Log::info('[RecComputeSimilarByBehavior] Batch complete.', [
'artwork_id' => $this->artworkId,
'after_artwork_id' => $this->afterArtworkId(),
'processed' => $processed,
'has_more' => $hasMore,
'duration_ms' => (int) round((microtime(true) - $startedAt) * 1000),
'memory_mb' => round(memory_get_peak_usage(true) / 1048576, 1),
]);
}
private function processArtwork(
+49 -10
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@@ -11,7 +11,9 @@ use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\Middleware\WithoutOverlapping;
use Illuminate\Queue\InteractsWithQueue;
use App\Jobs\Concerns\RestoresAfterArtworkIdCursor;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Cache;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
@@ -24,22 +26,44 @@ use Illuminate\Support\Facades\Log;
*/
final class RecComputeSimilarByTagsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
use Dispatchable, InteractsWithQueue, Queueable, RestoresAfterArtworkIdCursor;
use SerializesModels {
__unserialize as private unserializeQueuedModels;
}
public int $tries = 2;
public int $timeout = 600;
/**
* Declared with a default so missing serialized payloads do not leave
* an uninitialized typed property. Constructor defaults are not applied
* on unserialize.
*/
private ?int $afterArtworkId = null;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
private readonly ?int $afterArtworkId = null,
?int $afterArtworkId = null,
) {
$this->afterArtworkId = $afterArtworkId;
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function __unserialize(array $values): void
{
$this->unserializeQueuedModels($values);
$this->restoreAfterArtworkIdCursor();
}
public function cursorAfterArtworkId(): ?int
{
return $this->afterArtworkId();
}
/**
* @return array<int, object>
*/
@@ -63,12 +87,7 @@ final class RecComputeSimilarByTagsJob implements ShouldQueue
$maxPerAuthor = (int) config('recommendations.similarity.max_per_author', 2);
$resultLimit = (int) config('recommendations.similarity.result_limit', 30);
// ── Tag IDF weights (global) ───────────────────────────────────────────
$tagFreqs = DB::table('artwork_tag')
->select('tag_id', DB::raw('COUNT(*) as cnt'))
->groupBy('tag_id')
->pluck('cnt', 'tag_id')
->all();
$tagFreqs = $this->tagFrequencies();
if ($this->artworkId !== null) {
$artwork = Artwork::query()->public()->published()->select('id', 'user_id')->find($this->artworkId);
@@ -86,7 +105,7 @@ final class RecComputeSimilarByTagsJob implements ShouldQueue
->public()
->published()
->select('id', 'user_id')
->when($this->afterArtworkId !== null, fn ($query) => $query->where('id', '>', $this->afterArtworkId))
->when($this->afterArtworkId() !== null, fn ($query) => $query->where('id', '>', $this->afterArtworkId()))
->orderBy('id')
->limit($this->batchSize)
->get();
@@ -109,13 +128,33 @@ final class RecComputeSimilarByTagsJob implements ShouldQueue
Log::error('[RecComputeSimilarByTags] Job failed permanently.', [
'artwork_id' => $this->artworkId,
'batch_size' => $this->batchSize,
'after_artwork_id' => $this->afterArtworkId,
'after_artwork_id' => $this->afterArtworkId(),
'attempts' => $this->attempts(),
'exception_class' => $exception::class,
'exception_message' => $exception->getMessage(),
]);
}
/**
* Global tag frequencies change slowly relative to batch jobs.
* Cache so each RecComputeSimilarByTagsJob batch does not re-scan artwork_tag.
*
* @return array<int|string, mixed>
*/
private function tagFrequencies(): array
{
$modelVersion = (string) config('recommendations.similarity.model_version', 'sim_v1');
$ttl = (int) config('recommendations.similarity.tag_idf_cache_ttl', 3600);
return Cache::remember('rec:tag-idf:'.$modelVersion, max(60, $ttl), function () {
return DB::table('artwork_tag')
->select('tag_id', DB::raw('COUNT(*) as cnt'))
->groupBy('tag_id')
->pluck('cnt', 'tag_id')
->all();
});
}
private function processArtworkSafely(
Artwork $artwork,
array $tagFreqs,
+71 -16
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@@ -11,6 +11,7 @@ use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\Middleware\WithoutOverlapping;
use Illuminate\Queue\InteractsWithQueue;
use App\Jobs\Concerns\RestoresAfterArtworkIdCursor;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
@@ -24,24 +25,42 @@ use Illuminate\Support\Facades\Log;
*/
final class RecComputeSimilarHybridJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
use Dispatchable, InteractsWithQueue, Queueable, RestoresAfterArtworkIdCursor;
use SerializesModels {
__unserialize as private unserializeQueuedModels;
}
// This recompute is idempotent and already guards per-artwork execution.
// Keep retries to a minimum so transient failures do not turn into
// Horizon's max-attempt exception noise.
public int $tries = 1;
public int $timeout = 900;
public int $timeout = 180;
private ?int $afterArtworkId = null;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
?int $afterArtworkId = null,
) {
$this->afterArtworkId = $afterArtworkId;
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function __unserialize(array $values): void
{
$this->unserializeQueuedModels($values);
$this->restoreAfterArtworkIdCursor();
}
public function cursorAfterArtworkId(): ?int
{
return $this->afterArtworkId();
}
/**
* @return array<int, object>
*/
@@ -72,6 +91,8 @@ final class RecComputeSimilarHybridJob implements ShouldQueue
? (array) config('recommendations.similarity.weights_with_vector')
: (array) config('recommendations.similarity.weights_without_vector');
$startedAt = microtime(true);
if ($this->artworkId !== null) {
$artwork = Artwork::query()
->public()
@@ -80,6 +101,8 @@ final class RecComputeSimilarHybridJob implements ShouldQueue
->find($this->artworkId);
if (! $artwork instanceof Artwork) {
$this->logBatchComplete($startedAt, 0, false);
return;
}
@@ -93,26 +116,42 @@ final class RecComputeSimilarHybridJob implements ShouldQueue
$weights,
);
$this->logBatchComplete($startedAt, 1, false);
return;
}
Artwork::query()
$artworks = Artwork::query()
->public()
->published()
->select('id', 'user_id')
->chunkById($this->batchSize, function ($artworks) use (
$modelVersion, $vectorEnabled, $resultLimit, $maxPerAuthor, $minCatsTop12, $weights
) {
$this->processArtworkSafely(
$artworks,
$modelVersion,
$vectorEnabled,
$resultLimit,
$maxPerAuthor,
$minCatsTop12,
$weights,
);
});
->when($this->afterArtworkId() !== null, fn ($query) => $query->where('id', '>', $this->afterArtworkId()))
->orderBy('id')
->limit($this->batchSize)
->get();
if ($artworks->isEmpty()) {
$this->logBatchComplete($startedAt, 0, false);
return;
}
$this->processArtworkSafely(
$artworks,
$modelVersion,
$vectorEnabled,
$resultLimit,
$maxPerAuthor,
$minCatsTop12,
$weights,
);
$hasMore = $artworks->count() === $this->batchSize;
if ($hasMore) {
static::dispatch(null, $this->batchSize, (int) $artworks->last()->id);
}
$this->logBatchComplete($startedAt, $artworks->count(), $hasMore);
}
public function failed(\Throwable $exception): void
@@ -120,12 +159,28 @@ final class RecComputeSimilarHybridJob implements ShouldQueue
Log::error('[RecComputeSimilarHybrid] Job failed permanently.', [
'artwork_id' => $this->artworkId,
'batch_size' => $this->batchSize,
'after_artwork_id' => $this->afterArtworkId(),
'attempts' => $this->attempts(),
'exception_class' => $exception::class,
'exception_message' => $exception->getMessage(),
]);
}
/**
* @param positive-int|0 $processed
*/
private function logBatchComplete(float $startedAt, int $processed, bool $hasMore): void
{
Log::info('[RecComputeSimilarHybrid] Batch complete.', [
'artwork_id' => $this->artworkId,
'after_artwork_id' => $this->afterArtworkId(),
'processed' => $processed,
'has_more' => $hasMore,
'duration_ms' => (int) round((microtime(true) - $startedAt) * 1000),
'memory_mb' => round(memory_get_peak_usage(true) / 1048576, 1),
]);
}
/**
* @param iterable<Artwork> $artworks
*/