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<?php
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declare(strict_types=1);
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namespace App\Observers;
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use App\Jobs\RecComputeSimilarByBehaviorJob;
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use App\Jobs\RecComputeSimilarHybridJob;
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use App\Models\ArtworkFavourite;
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use App\Services\UserStatsService;
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use Illuminate\Support\Facades\DB;
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/**
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* Updates the artwork creator's favorites_received_count and last_active_at
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* whenever a favourite is added or removed.
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*/
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class ArtworkFavouriteObserver
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{
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public function __construct(
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private readonly UserStatsService $userStats,
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) {}
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public function created(ArtworkFavourite $favourite): void
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{
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$creatorId = $this->creatorId($favourite->artwork_id);
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if ($creatorId) {
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$this->userStats->incrementFavoritesReceived($creatorId);
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}
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// §7.5 On-demand: recompute behavior similarity when artwork reaches threshold
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$this->maybeRecomputeBehavior($favourite->artwork_id);
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}
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public function deleted(ArtworkFavourite $favourite): void
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{
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$creatorId = $this->creatorId($favourite->artwork_id);
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if ($creatorId) {
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$this->userStats->decrementFavoritesReceived($creatorId);
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}
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}
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private function creatorId(int $artworkId): ?int
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{
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$id = DB::table('artworks')
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->where('id', $artworkId)
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->value('user_id');
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return $id !== null ? (int) $id : null;
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}
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/**
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* Dispatch on-demand behavior recomputation when an artwork crosses a
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* favourites threshold (5, 10, 25, 50 …).
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*/
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private function maybeRecomputeBehavior(int $artworkId): void
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{
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$count = (int) DB::table('artwork_favourites')
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->where('artwork_id', $artworkId)
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->count();
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$thresholds = [5, 10, 25, 50, 100];
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if (in_array($count, $thresholds, true)) {
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RecComputeSimilarByBehaviorJob::dispatch($artworkId)->delay(now()->addSeconds(30));
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RecComputeSimilarHybridJob::dispatch($artworkId)->delay(now()->addMinute());
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}
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}
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}
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