Save workspace changes

This commit is contained in:
2026-04-18 17:02:56 +02:00
parent f02ea9a711
commit 87d60af5a9
4220 changed files with 1388603 additions and 1554 deletions

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Services\Studio\StudioAiAssistService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class AnalyzeArtworkAiAssistJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
public int $timeout = 45;
public function __construct(
private readonly int $artworkId,
private readonly bool $force = false,
) {
$queue = (string) config('vision.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function backoff(): array
{
return [5, 20, 60];
}
public function handle(StudioAiAssistService $aiAssist): void
{
$artwork = Artwork::query()->find($this->artworkId);
if (! $artwork) {
return;
}
$aiAssist->analyze($artwork, $this->force);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Services\TagNormalizer;
use App\Services\TagService;
use App\Services\Vision\VisionService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
final class AutoTagArtworkJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
/**
* Keep retries low; tagging must never block publish.
*/
public int $tries = 3;
/**
* Hard timeout safety for queue workers.
*/
public int $timeout = 20;
/**
* @param int $artworkId
* @param string $hash File hash used to build public derivative URLs.
*/
public function __construct(
private readonly int $artworkId,
private readonly string $hash,
) {
$queue = (string) config('vision.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function backoff(): array
{
return [2, 10, 30];
}
public function handle(TagService $tagService, TagNormalizer $normalizer, ?VisionService $vision = null): void
{
$vision ??= app(VisionService::class);
if (! $vision->isEnabled()) {
return;
}
$artwork = Artwork::query()->with(['categories.contentType'])->find($this->artworkId);
if (! $artwork) {
return;
}
$processingKey = $this->processingKey($this->artworkId, $this->hash);
if (! $this->acquireProcessingLock($processingKey)) {
return;
}
try {
$analysis = $vision->analyzeArtwork($artwork, $this->hash);
if ($analysis === []) {
return;
}
$clipTags = $analysis['clip_tags'] ?? [];
$yoloTags = $analysis['yolo_objects'] ?? [];
$vision->persistVisionMetadata(
$artwork,
$clipTags,
$analysis['blip_caption'] ?? null,
$yoloTags,
);
$merged = $vision->mergeTags($clipTags, $yoloTags);
if ($merged === []) {
$this->markProcessed($this->processedKey($this->artworkId, $this->hash));
return;
}
// Normalize explicitly (requirement), then attach via TagService (source=ai + confidence).
$payload = [];
foreach ($merged as $row) {
$tag = $normalizer->normalize((string) ($row['tag'] ?? ''));
if ($tag === '') {
continue;
}
$payload[] = [
'tag' => $tag,
'confidence' => isset($row['confidence']) && is_numeric($row['confidence']) ? (float) $row['confidence'] : null,
];
}
$tagService->attachAiTags($artwork, $payload);
$this->markProcessed($this->processedKey($this->artworkId, $this->hash));
} catch (\Throwable $e) {
Log::error('AutoTagArtworkJob failed', [
'artwork_id' => $this->artworkId,
'hash' => $this->hash,
'attempt' => $this->attempts(),
'error' => $e->getMessage(),
]);
// Retry-safe: allow queue retry on transient failures.
throw $e;
} finally {
$this->releaseProcessingLock($processingKey);
}
}
private function processingKey(int $artworkId, string $hash): string
{
return 'autotag:processing:' . $artworkId . ':' . $hash;
}
private function processedKey(int $artworkId, string $hash): string
{
return 'autotag:processed:' . $artworkId . ':' . $hash;
}
private function acquireProcessingLock(string $key): bool
{
try {
$didSet = Redis::setnx($key, 1);
if ($didSet) {
Redis::expire($key, 1800);
}
return (bool) $didSet;
} catch (\Throwable $e) {
// If Redis is unavailable, proceed without dedupe.
return true;
}
}
private function releaseProcessingLock(string $key): void
{
try {
Redis::del($key);
} catch (\Throwable $e) {
// ignore
}
}
private function markProcessed(string $key): void
{
try {
Redis::setex($key, 604800, 1); // 7 days
} catch (\Throwable $e) {
// ignore
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Jobs\GenerateArtworkEmbeddingJob;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class BackfillArtworkEmbeddingsJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 1;
public int $timeout = 120;
public function __construct(
private readonly int $afterId = 0,
private readonly int $batchSize = 200,
private readonly bool $force = false,
) {
$queue = (string) config('recommendations.queue', config('vision.queue', 'default'));
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$batch = max(1, min($this->batchSize, 1000));
$artworks = Artwork::query()
->where('id', '>', $this->afterId)
->whereNotNull('hash')
->orderBy('id')
->limit($batch)
->get(['id', 'hash']);
if ($artworks->isEmpty()) {
return;
}
foreach ($artworks as $artwork) {
GenerateArtworkEmbeddingJob::dispatch((int) $artwork->id, (string) $artwork->hash, $this->force);
}
if ($artworks->count() === $batch) {
$lastId = (int) $artworks->last()->id;
self::dispatch($lastId, $batch, $this->force);
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class BackfillArtworkVectorIndexJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 1;
public int $timeout = 120;
public function __construct(
private readonly int $afterId = 0,
private readonly int $batchSize = 200,
private readonly bool $publicOnly = false,
private readonly int $staleHours = 0,
) {
$queue = (string) config('recommendations.queue', config('vision.queue', 'default'));
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$batch = max(1, min($this->batchSize, 1000));
$staleHours = max(0, $this->staleHours);
$staleBefore = $staleHours > 0 ? now()->subHours($staleHours) : null;
$query = Artwork::query()
->where('id', '>', $this->afterId)
->whereNotNull('hash')
->whereHas('embeddings')
->when($this->publicOnly, static fn ($query) => $query->public()->published())
->orderBy('id')
->limit($batch);
if ($staleBefore !== null) {
$query->where(static function ($innerQuery) use ($staleBefore): void {
$innerQuery->whereNull('last_vector_indexed_at')
->orWhere('last_vector_indexed_at', '<=', $staleBefore);
});
}
$artworks = $query->get(['id']);
if ($artworks->isEmpty()) {
return;
}
foreach ($artworks as $artwork) {
SyncArtworkVectorIndexJob::dispatch((int) $artwork->id);
}
if ($artworks->count() === $batch) {
$lastId = (int) $artworks->last()->id;
self::dispatch($lastId, $batch, $this->publicOnly, $staleHours);
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
/**
* Queued job: remove a single artwork document from Meilisearch.
*/
class DeleteArtworkFromIndexJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $artworkId) {}
public function handle(): void
{
// Create a bare model instance just to call unsearchable() with the right ID.
$artwork = new Artwork();
$artwork->id = $this->artworkId;
$artwork->unsearchable();
}
public function failed(\Throwable $e): void
{
Log::error('DeleteArtworkFromIndexJob failed', [
'artwork_id' => $this->artworkId,
'error' => $e->getMessage(),
]);
}
}

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<?php
namespace App\Jobs;
use App\Models\Message;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class DeleteMessageFromIndexJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $messageId) {}
public function handle(): void
{
Message::query()->whereKey($this->messageId)->unsearchable();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Services\Maturity\ArtworkMaturityService;
use App\Services\Vision\VisionService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
final class DetectArtworkMaturityJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
public int $timeout = 20;
public function __construct(
private readonly int $artworkId,
private readonly string $hash,
) {
$queue = (string) config('maturity.ai.queue', config('vision.queue', 'default'));
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function backoff(): array
{
return [5, 30, 120];
}
public function handle(VisionService $vision, ArtworkMaturityService $maturity): void
{
if (! $vision->isEnabled()) {
return;
}
$artwork = Artwork::query()->with(['categories.contentType'])->find($this->artworkId);
if (! $artwork) {
return;
}
$detailed = $vision->analyzeArtworkMaturityDetailed($artwork, $this->hash);
$assessment = (array) ($detailed['assessment'] ?? []);
if ($assessment === []) {
$assessment = [
'status' => ArtworkMaturityService::AI_STATUS_FAILED,
'advisory' => 'Vision maturity analysis returned no assessment payload.',
];
}
$maturity->applyAiAssessment($artwork->fresh(), $assessment);
}
public function failed(\Throwable $exception): void
{
$artwork = Artwork::query()->find($this->artworkId);
if ($artwork) {
app(ArtworkMaturityService::class)->applyAiAssessment($artwork, [
'status' => ArtworkMaturityService::AI_STATUS_FAILED,
'advisory' => $exception->getMessage(),
]);
}
Log::warning('DetectArtworkMaturityJob failed', [
'artwork_id' => $this->artworkId,
'hash' => $this->hash,
'error' => $exception->getMessage(),
]);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Models\ArtworkEmbedding;
use App\Services\Vision\ArtworkEmbeddingClient;
use App\Services\Vision\ArtworkVisionImageUrl;
use App\Services\Vision\ArtworkVectorIndexService;
use App\Services\Vision\VectorService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
final class GenerateArtworkEmbeddingJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
public int $timeout = 20;
public function __construct(
private readonly int $artworkId,
private readonly ?string $sourceHash = null,
private readonly bool $force = false,
) {
$queue = (string) config('recommendations.queue', config('vision.queue', 'default'));
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function backoff(): array
{
return [2, 10, 30];
}
public function handle(
ArtworkEmbeddingClient $client,
ArtworkVisionImageUrl $imageUrlBuilder,
VectorService|ArtworkVectorIndexService $vectors,
): void
{
if (! (bool) config('recommendations.embedding.enabled', true)) {
return;
}
$artwork = Artwork::query()
->with(['categories' => fn ($categories) => $categories->with('contentType')->orderBy('sort_order')->orderBy('name')])
->find($this->artworkId);
if (! $artwork) {
return;
}
$sourceHash = strtolower((string) preg_replace('/[^a-z0-9]/', '', (string) ($this->sourceHash ?? $artwork->hash ?? '')));
if ($sourceHash === '') {
return;
}
$model = (string) config('recommendations.embedding.model', 'clip');
$modelVersion = (string) config('recommendations.embedding.model_version', 'v1');
$algoVersion = (string) config('recommendations.embedding.algo_version', 'clip-cosine-v1');
if (! $this->force) {
$existing = ArtworkEmbedding::query()
->where('artwork_id', $artwork->id)
->where('model', $model)
->where('model_version', $modelVersion)
->first();
if ($existing && (string) ($existing->source_hash ?? '') === $sourceHash) {
return;
}
}
$lockKey = $this->lockKey($artwork->id, $model, $modelVersion);
if (! $this->acquireLock($lockKey)) {
return;
}
try {
$imageUrl = $imageUrlBuilder->fromHash($sourceHash, (string) ($artwork->thumb_ext ?: 'webp'));
if ($imageUrl === null) {
return;
}
$vector = $client->embed($imageUrl, (int) $artwork->id, $sourceHash);
if ($vector === []) {
return;
}
$normalized = $this->normalize($vector);
ArtworkEmbedding::query()->updateOrCreate(
[
'artwork_id' => (int) $artwork->id,
'model' => $model,
'model_version' => $modelVersion,
],
[
'algo_version' => $algoVersion,
'dim' => count($normalized),
'embedding_json' => json_encode($normalized, JSON_THROW_ON_ERROR),
'source_hash' => $sourceHash,
'is_normalized' => true,
'generated_at' => now(),
'meta' => [
'source' => 'clip',
'image_variant' => (string) config('vision.image_variant', 'md'),
],
]
);
$this->upsertVectorIndex($vectors, $artwork);
} finally {
$this->releaseLock($lockKey);
}
}
private function upsertVectorIndex(
VectorService|ArtworkVectorIndexService $vectors,
Artwork $artwork
): void
{
if (! $vectors->isConfigured()) {
return;
}
try {
$vectors->upsertArtwork($artwork);
} catch (\Throwable $e) {
Log::warning('GenerateArtworkEmbeddingJob vector upsert failed', [
'artwork_id' => (int) $artwork->id,
'error' => $e->getMessage(),
]);
}
}
/**
* @param array<int, float> $vector
* @return array<int, float>
*/
private function normalize(array $vector): array
{
$sumSquares = 0.0;
foreach ($vector as $value) {
$sumSquares += ($value * $value);
}
if ($sumSquares <= 0.0) {
return $vector;
}
$norm = sqrt($sumSquares);
return array_map(static fn (float $value): float => $value / $norm, $vector);
}
private function lockKey(int $artworkId, string $model, string $version): string
{
return 'artwork-embedding:lock:' . $artworkId . ':' . $model . ':' . $version;
}
private function acquireLock(string $key): bool
{
try {
$didSet = Redis::setnx($key, 1);
if ($didSet) {
Redis::expire($key, 1800);
}
return (bool) $didSet;
} catch (\Throwable) {
return true;
}
}
private function releaseLock(string $key): void
{
try {
Redis::del($key);
} catch (\Throwable) {
// ignore
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\Uploads\UploadPipelineService;
use App\Jobs\AnalyzeArtworkAiAssistJob;
use App\Jobs\AutoTagArtworkJob;
use App\Jobs\DetectArtworkMaturityJob;
use App\Jobs\GenerateArtworkEmbeddingJob;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class GenerateDerivativesJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public function __construct(
private readonly string $sessionId,
private readonly string $hash,
private readonly int $artworkId,
private readonly ?string $originalFileName = null,
private readonly ?string $archiveSessionId = null,
private readonly ?string $archiveHash = null,
private readonly ?string $archiveOriginalFileName = null,
private readonly array $additionalScreenshotSessions = []
) {
}
public function handle(UploadPipelineService $pipeline): void
{
$pipeline->processAndPublish(
$this->sessionId,
$this->hash,
$this->artworkId,
$this->originalFileName,
$this->archiveSessionId,
$this->archiveHash,
$this->archiveOriginalFileName,
$this->additionalScreenshotSessions
);
// Auto-tagging is async and must never block publish.
AutoTagArtworkJob::dispatch($this->artworkId, $this->hash)->afterCommit();
DetectArtworkMaturityJob::dispatch($this->artworkId, $this->hash)->afterCommit();
GenerateArtworkEmbeddingJob::dispatch($this->artworkId, $this->hash)->afterCommit();
AnalyzeArtworkAiAssistJob::dispatch($this->artworkId)->afterCommit();
}
}

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<?php
namespace App\Jobs;
use App\Services\ArtworkStatsService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
class IncrementArtworkView implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $artworkId;
public int $count;
public string $eventId;
/**
* Require a unique event id to make the job idempotent across retries and concurrency.
*
* @param int $artworkId
* @param string $eventId Unique identifier for this view event (caller must supply)
* @param int $count
*/
public function __construct(int $artworkId, string $eventId, int $count = 1)
{
$this->artworkId = $artworkId;
$this->count = max(1, $count);
$this->eventId = $eventId;
}
/**
* Execute the job.
* Uses Redis setnx to ensure only one worker processes a given eventId.
* Delegates actual DB mutation to ArtworkStatsService which uses transactions.
*/
public function handle(ArtworkStatsService $statsService): void
{
$key = 'artwork:view:processed:' . $this->eventId;
try {
$didSet = false;
try {
$didSet = Redis::setnx($key, 1);
if ($didSet) {
// expire after 1 day to limit key growth
Redis::expire($key, 86400);
}
} catch (\Throwable $e) {
Log::warning('Redis unavailable for IncrementArtworkView; proceeding without dedupe', ['error' => $e->getMessage()]);
// If Redis is not available, fall back to applying delta directly.
// This sacrifices idempotency but ensures metrics are recorded.
$statsService->applyDelta($this->artworkId, ['views' => $this->count]);
return;
}
if (! $didSet) {
// Already processed this eventId — idempotent skip
return;
}
// Safe increment using transactional method
$statsService->applyDelta($this->artworkId, ['views' => $this->count]);
} catch (\Throwable $e) {
Log::error('IncrementArtworkView job failed', ['artwork_id' => $this->artworkId, 'event_id' => $this->eventId, 'error' => $e->getMessage()]);
// Let the job be retried by throwing
throw $e;
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
/**
* Queued job: index (or re-index) a single Artwork in Meilisearch.
*/
class IndexArtworkJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $artworkId) {}
public function handle(): void
{
$artwork = Artwork::with(['user', 'tags', 'categories', 'stats', 'awardStat'])
->find($this->artworkId);
if (! $artwork) {
return;
}
if (! $artwork->is_public || ! $artwork->is_approved || ! $artwork->published_at) {
// Not public/approved — ensure it is removed from the index.
$artwork->unsearchable();
return;
}
$artwork->searchable();
}
public function failed(\Throwable $e): void
{
Log::error('IndexArtworkJob failed', [
'artwork_id' => $this->artworkId,
'error' => $e->getMessage(),
]);
}
}

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<?php
namespace App\Jobs;
use App\Models\Message;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class IndexMessageJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $messageId) {}
public function handle(): void
{
$message = Message::with(['sender:id,username', 'attachments'])->find($this->messageId);
if (! $message) {
return;
}
if (! $message->shouldBeSearchable()) {
$message->unsearchable();
return;
}
$message->searchable();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\User;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
/**
* Queued job: index (or re-index) a single User in Meilisearch.
* Dispatched by UserStatsService whenever stats change.
*/
class IndexUserJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(public readonly int $userId) {}
public function handle(): void
{
$user = User::with('statistics')->find($this->userId);
if (! $user) {
return;
}
if (! $user->shouldBeSearchable()) {
$user->unsearchable();
return;
}
$user->searchable();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\Recommendations\UserInterestProfileService;
use App\Services\Recommendations\SessionRecoService;
use Carbon\CarbonImmutable;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Redis;
use Illuminate\Support\Facades\Schema;
final class IngestUserDiscoveryEventJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [5, 30, 120];
/**
* @param array<string, mixed> $meta
*/
public function __construct(
public readonly string $eventId,
public readonly int $userId,
public readonly int $artworkId,
public readonly string $eventType,
public readonly string $algoVersion,
public readonly string $occurredAt,
public readonly array $meta = []
) {
}
public function handle(UserInterestProfileService $profileService, SessionRecoService $sessionRecoService): void
{
$idempotencyKey = sprintf('discovery:event:processed:%s', $this->eventId);
try {
$didSet = false;
try {
$didSet = (bool) Redis::setnx($idempotencyKey, 1);
if ($didSet) {
Redis::expire($idempotencyKey, 86400 * 2);
}
} catch (\Throwable $e) {
Log::warning('Redis unavailable for discovery ingestion; proceeding without redis dedupe', [
'event_id' => $this->eventId,
'error' => $e->getMessage(),
]);
$didSet = true;
}
if (! $didSet) {
return;
}
$occurredAt = CarbonImmutable::parse($this->occurredAt);
$eventVersion = (string) config('discovery.event_version', 'event-v1');
$eventWeight = (float) ((array) config('discovery.weights', []))[$this->eventType] ?? 1.0;
$categoryId = DB::table('artwork_category')
->where('artwork_id', $this->artworkId)
->orderBy('category_id')
->value('category_id');
$insertPayload = [
'event_id' => $this->eventId,
'user_id' => $this->userId,
'artwork_id' => $this->artworkId,
'category_id' => $categoryId !== null ? (int) $categoryId : null,
'event_type' => $this->eventType,
'event_version' => $eventVersion,
'algo_version' => $this->algoVersion,
'weight' => $eventWeight,
'event_date' => $occurredAt->toDateString(),
'occurred_at' => $occurredAt->toDateTimeString(),
'created_at' => now(),
'updated_at' => now(),
];
if (Schema::hasColumn('user_discovery_events', 'meta')) {
$insertPayload['meta'] = $this->meta;
} elseif (Schema::hasColumn('user_discovery_events', 'metadata')) {
$insertPayload['metadata'] = json_encode($this->meta, JSON_UNESCAPED_SLASHES);
}
DB::table('user_discovery_events')->insertOrIgnore($insertPayload);
$profileService->applyEvent(
userId: $this->userId,
eventType: $this->eventType,
artworkId: $this->artworkId,
categoryId: $categoryId !== null ? (int) $categoryId : null,
occurredAt: $occurredAt,
eventId: $this->eventId,
algoVersion: $this->algoVersion,
eventMeta: $this->meta
);
$sessionRecoService->applyEvent(
userId: $this->userId,
eventType: $this->eventType,
artworkId: $this->artworkId,
categoryId: $categoryId !== null ? (int) $categoryId : null,
occurredAt: $occurredAt->toIso8601String(),
meta: $this->meta,
);
} catch (\Throwable $e) {
Log::error('IngestUserDiscoveryEventJob failed', [
'event_id' => $this->eventId,
'user_id' => $this->userId,
'artwork_id' => $this->artworkId,
'event_type' => $this->eventType,
'error' => $e->getMessage(),
]);
throw $e;
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs\NovaCards;
use App\Models\NovaCard;
use App\Models\NovaCardExport;
use App\Services\NovaCards\NovaCardRenderService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Storage;
use Illuminate\Support\Str;
class GenerateNovaCardExportJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public function __construct(
public readonly int $exportId,
) {
}
public function handle(NovaCardRenderService $renderService): void
{
$export = NovaCardExport::query()->find($this->exportId);
if (! $export || $export->status === NovaCardExport::STATUS_READY) {
return;
}
$card = NovaCard::query()->with(['backgroundImage'])->find($export->card_id);
if (! $card) {
$export->forceFill(['status' => NovaCardExport::STATUS_FAILED])->save();
return;
}
$export->forceFill(['status' => NovaCardExport::STATUS_PROCESSING])->save();
$specs = config('nova_cards.export_formats.' . $export->export_type, []);
$width = (int) ($export->width ?: ($specs['width'] ?? 1080));
$height = (int) ($export->height ?: ($specs['height'] ?? 1080));
$format = (string) ($export->format ?: ($specs['format'] ?? 'png'));
$outputPath = $this->renderExport($renderService, $card, $export, $width, $height, $format);
$export->forceFill([
'status' => NovaCardExport::STATUS_READY,
'output_path' => $outputPath,
'ready_at' => now(),
])->save();
}
public function failed(\Throwable $exception): void
{
$export = NovaCardExport::query()->find($this->exportId);
if ($export) {
$export->forceFill(['status' => NovaCardExport::STATUS_FAILED])->save();
}
}
private function renderExport(
NovaCardRenderService $renderService,
NovaCard $card,
NovaCardExport $export,
int $width,
int $height,
string $format,
): string {
// Use the render service for standard preview dimensions; for non-standard
// dimensions delegate a temporary override via a cloned render call.
if ($export->export_type === NovaCardExport::TYPE_PREVIEW) {
$rendered = $renderService->render($card);
return (string) ($rendered['preview_path'] ?? '');
}
// For all other export types, produce a dedicated output file.
if (! function_exists('imagecreatetruecolor')) {
throw new \RuntimeException('Nova card rendering requires the GD extension.');
}
// Render the card at the requested dimensions by temporarily adjusting
// the card's format to match before calling the shared render pipeline.
// We copy the rendered image data to a dedicated export path rather than
// overwriting the card's standard preview.
$rendered = $renderService->render($card);
$previewPath = (string) ($rendered['preview_path'] ?? '');
$disk = Storage::disk((string) config('nova_cards.storage.public_disk', 'public'));
if (! $disk->exists($previewPath)) {
throw new \RuntimeException('Render output not found after render: ' . $previewPath);
}
$blob = (string) $disk->get($previewPath);
$source = @imagecreatefromstring($blob);
if ($source === false) {
throw new \RuntimeException('Failed to load rendered preview for export.');
}
$target = imagecreatetruecolor($width, $height);
imagealphablending($target, true);
imagesavealpha($target, true);
imagecopyresampled($target, $source, 0, 0, 0, 0, $width, $height, imagesx($source), imagesy($source));
imagedestroy($source);
$exportDir = trim((string) config('nova_cards.storage.preview_prefix', 'cards/previews'), '/')
. '/' . $card->user_id . '/exports';
$filename = $card->uuid . '-' . $export->export_type . '-' . Str::random(6) . '.' . $format;
$outputPath = $exportDir . '/' . $filename;
ob_start();
match ($format) {
'jpg', 'jpeg' => imagejpeg($target, null, 90),
'webp' => imagewebp($target, null, 88),
default => imagepng($target, null, 6),
};
$binary = (string) ob_get_clean();
imagedestroy($target);
$disk->put($outputPath, $binary);
return $outputPath;
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs\NovaCards;
use App\Models\NovaCard;
use App\Services\NovaCards\NovaCardPublishModerationService;
use App\Services\NovaCards\NovaCardPlaywrightRenderService;
use App\Services\NovaCards\NovaCardRenderService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class RenderNovaCardPreviewJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public function __construct(
public readonly int $cardId,
) {
}
public function handle(NovaCardRenderService $renderService, NovaCardPlaywrightRenderService $playwrightService, NovaCardPublishModerationService $moderation): void
{
$card = NovaCard::query()->with(['backgroundImage', 'user'])->find($this->cardId);
if (! $card) {
return;
}
// Try the CSS/Playwright renderer first (pixel-perfect match with the editor).
// Falls back to the GD renderer if Playwright is disabled or encounters an error.
if ($playwrightService->isAvailable()) {
try {
$playwrightService->render($card);
} catch (\Throwable $e) {
report($e);
$renderService->render($card->fresh()->load(['backgroundImage']));
}
} else {
$renderService->render($card);
}
$evaluation = $moderation->evaluate($card->fresh()->loadMissing(['originalCard.user', 'rootCard.user']));
$moderation->applyPublishOutcome($card->fresh(), $evaluation);
}
public function failed(\Throwable $exception): void
{
$card = NovaCard::query()->find($this->cardId);
if (! $card) {
return;
}
$card->forceFill([
'status' => NovaCard::STATUS_DRAFT,
'moderation_status' => NovaCard::MOD_PENDING,
])->save();
}
}

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<?php
namespace App\Jobs\Posts;
use App\Models\Artwork;
use App\Models\Post;
use App\Models\PostTarget;
use App\Models\User;
use App\Services\Posts\PostHashtagService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
/**
* Creates a feed post of type=upload when an artwork is published.
* Dispatched from ArtworkObserver when auto_post_upload is enabled for the user.
*/
class AutoUploadPostJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 3;
public function __construct(
public readonly int $artworkId,
public readonly int $userId,
) {}
public function handle(PostHashtagService $hashtagService): void
{
$artwork = Artwork::find($this->artworkId);
$user = User::find($this->userId);
if (! $artwork || ! $user) {
return;
}
// If post already exists for this artwork, skip (idempotent)
$exists = Post::where('user_id', $user->id)
->where('type', Post::TYPE_UPLOAD)
->whereHas('targets', fn ($q) => $q->where('target_type', 'artwork')->where('target_id', $artwork->id))
->exists();
if ($exists) {
return;
}
DB::transaction(function () use ($artwork, $user, $hashtagService) {
$post = Post::create([
'user_id' => $user->id,
'type' => Post::TYPE_UPLOAD,
'visibility' => Post::VISIBILITY_PUBLIC,
'body' => null,
'status' => Post::STATUS_PUBLISHED,
]);
PostTarget::create([
'post_id' => $post->id,
'target_type' => 'artwork',
'target_id' => $artwork->id,
]);
});
Log::info("AutoUploadPostJob: created upload post for artwork #{$this->artworkId} by user #{$this->userId}");
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Category;
use App\Models\ContentType;
use App\Models\RankList;
use App\Services\RankingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
/**
* RankBuildListsJob
*
* Runs hourly (after RankComputeArtworkScoresJob).
*
* Builds ordered artwork_id arrays for:
* global trending, new_hot, best
* each category trending, new_hot, best
* each content_type trending, new_hot, best
*
* Applies author-diversity cap (max 3 per author in a list of 50).
* Stores results in rank_lists and busts relevant Redis keys.
*/
class RankBuildListsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $timeout = 1800;
public int $tries = 2;
private const LIST_TYPES = ['trending', 'new_hot', 'best'];
public function handle(RankingService $ranking): void
{
$modelVersion = config('ranking.model_version', 'rank_v1');
$maxPerAuthor = (int) config('ranking.diversity.max_per_author', 3);
$listSize = (int) config('ranking.diversity.list_size', 50);
$candidatePool = (int) config('ranking.diversity.candidate_pool', 200);
$listsBuilt = 0;
// ── 1. Global ──────────────────────────────────────────────────────
foreach (self::LIST_TYPES as $listType) {
$this->buildAndStore(
$ranking, $listType, 'global', 0,
$modelVersion, $maxPerAuthor, $listSize, $candidatePool
);
$listsBuilt++;
}
// ── 2. Per category ────────────────────────────────────────────────
Category::query()
->select(['id'])
->where('is_active', true)
->orderBy('id')
->chunk(200, function ($categories) use (
$ranking, $modelVersion, $maxPerAuthor, $listSize, $candidatePool, &$listsBuilt
): void {
foreach ($categories as $cat) {
foreach (self::LIST_TYPES as $listType) {
$this->buildAndStore(
$ranking, $listType, 'category', $cat->id,
$modelVersion, $maxPerAuthor, $listSize, $candidatePool
);
$listsBuilt++;
}
}
});
// ── 3. Per content type ────────────────────────────────────────────
ContentType::query()
->select(['id'])
->orderBy('id')
->chunk(50, function ($ctypes) use (
$ranking, $modelVersion, $maxPerAuthor, $listSize, $candidatePool, &$listsBuilt
): void {
foreach ($ctypes as $ct) {
foreach (self::LIST_TYPES as $listType) {
$this->buildAndStore(
$ranking, $listType, 'content_type', $ct->id,
$modelVersion, $maxPerAuthor, $listSize, $candidatePool
);
$listsBuilt++;
}
}
});
Log::info('RankBuildListsJob: finished', [
'lists_built' => $listsBuilt,
'model_version' => $modelVersion,
]);
}
// ── Private helpers ────────────────────────────────────────────────────
/**
* Fetch candidates, apply diversity, and upsert the resulting list.
*/
private function buildAndStore(
RankingService $ranking,
string $listType,
string $scopeType,
int $scopeId,
string $modelVersion,
int $maxPerAuthor,
int $listSize,
int $candidatePool
): void {
$scoreCol = $this->scoreColumn($listType);
$candidates = $this->fetchCandidates(
$scopeType, $scopeId, $scoreCol, $candidatePool, $modelVersion
);
$diverse = $ranking->applyDiversity(
$candidates->all(), $maxPerAuthor, $listSize
);
$ids = array_map(
fn ($item) => (int) ($item->artwork_id ?? $item['artwork_id']),
$diverse
);
// Upsert the list (unique: scope_type + scope_id + list_type + model_version)
DB::table('rank_lists')->upsert(
[[
'scope_type' => $scopeType,
'scope_id' => $scopeId,
'list_type' => $listType,
'model_version' => $modelVersion,
'artwork_ids' => json_encode($ids),
'computed_at' => now()->toDateTimeString(),
]],
['scope_type', 'scope_id', 'list_type', 'model_version'],
['artwork_ids', 'computed_at']
);
// Bust Redis cache so next request picks up the new list
$ranking->bustCache($scopeType, $scopeId === 0 ? null : $scopeId, $listType);
}
/**
* Fetch top N candidates (with user_id) for a given scope/score column.
*
* @return \Illuminate\Support\Collection<int, object>
*/
private function fetchCandidates(
string $scopeType,
int $scopeId,
string $scoreCol,
int $limit,
string $modelVersion
): \Illuminate\Support\Collection {
$query = DB::table('rank_artwork_scores as ras')
->select(['ras.artwork_id', 'a.user_id', "ras.{$scoreCol}"])
->join('artworks as a', function ($join): void {
$join->on('a.id', '=', 'ras.artwork_id')
->where('a.is_public', 1)
->where('a.is_approved', 1)
->whereNull('a.deleted_at');
})
->where('ras.model_version', $modelVersion)
->orderByDesc("ras.{$scoreCol}")
->limit($limit);
if ($scopeType === 'category' && $scopeId > 0) {
$query->join(
'artwork_category as ac',
fn ($j) => $j->on('ac.artwork_id', '=', 'a.id')
->where('ac.category_id', $scopeId)
);
}
if ($scopeType === 'content_type' && $scopeId > 0) {
$query->join(
'artwork_category as ac',
'ac.artwork_id', '=', 'a.id'
)->join(
'categories as cat',
fn ($j) => $j->on('cat.id', '=', 'ac.category_id')
->where('cat.content_type_id', $scopeId)
->whereNull('cat.deleted_at')
);
}
return $query->get();
}
/**
* Map list_type to the rank_artwork_scores column name.
*/
private function scoreColumn(string $listType): string
{
return match ($listType) {
'new_hot' => 'score_new_hot',
'best' => 'score_best',
default => 'score_trending',
};
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\RankingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
/**
* RankComputeArtworkScoresJob
*
* Runs hourly. Queries raw artwork signals (views, favourites, downloads,
* age, tags) in batches, computes the three ranking scores using
* RankingService::computeScores(), and bulk-upserts the results into
* rank_artwork_scores.
*
* No N+1: all signals are resolved via a single pre-aggregated JOIN query,
* chunked by artwork id.
*/
class RankComputeArtworkScoresJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $timeout = 1800; // 30 min max
public int $tries = 2;
private const CHUNK_SIZE = 500;
public function handle(RankingService $ranking): void
{
$modelVersion = config('ranking.model_version', 'rank_v1');
$total = 0;
$now = now()->toDateTimeString();
$ranking->artworkSignalsQuery()
->orderBy('a.id')
->chunk(self::CHUNK_SIZE, function ($rows) use ($ranking, $modelVersion, $now, &$total): void {
$rows = collect($rows);
if ($rows->isEmpty()) {
return;
}
$upserts = $rows->map(function ($row) use ($ranking, $modelVersion, $now): array {
$scores = $ranking->computeScores($row);
return [
'artwork_id' => (int) $row->id,
'score_trending' => $scores['score_trending'],
'score_new_hot' => $scores['score_new_hot'],
'score_best' => $scores['score_best'],
'model_version' => $modelVersion,
'computed_at' => $now,
];
})->all();
DB::table('rank_artwork_scores')->upsert(
$upserts,
['artwork_id'], // unique key
['score_trending', 'score_new_hot', 'score_best', // update these
'model_version', 'computed_at']
);
$total += count($upserts);
});
Log::info('RankComputeArtworkScoresJob: finished', [
'total_updated' => $total,
'model_version' => $modelVersion,
]);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\NovaCards\NovaCardTrendingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class RebuildTrendingNovaCardsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public function handle(NovaCardTrendingService $trending): void
{
$trending->rebuildAll();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
/**
* Build item-item co-occurrence pairs from user favourites.
*
* Spec §7.1 runs hourly or every few hours.
* For each user: take last N favourites, create pairs, increment weights.
*
* Safety: limits per-user pairs to avoid O() explosion.
*/
final class RecBuildItemPairsFromFavouritesJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 2;
public int $timeout = 600;
public function __construct(
private readonly int $userBatchSize = 500,
) {
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$favCap = (int) config('recommendations.similarity.user_favourites_cap', 50);
// ── Pre-compute per-artwork total favourite counts for cosine normalization ──
$this->artworkLikeCounts = DB::table('artwork_favourites')
->select('artwork_id', DB::raw('COUNT(*) as cnt'))
->groupBy('artwork_id')
->pluck('cnt', 'artwork_id')
->all();
// ── Accumulate co-occurrence counts across all users ──
$coOccurrenceCounts = [];
DB::table('artwork_favourites')
->select('user_id')
->groupBy('user_id')
->orderBy('user_id')
->chunk($this->userBatchSize, function ($userRows) use ($favCap, &$coOccurrenceCounts) {
foreach ($userRows as $row) {
$pairs = $this->pairsForUser((int) $row->user_id, $favCap);
foreach ($pairs as $pair) {
$key = $pair[0] . ':' . $pair[1];
$coOccurrenceCounts[$key] = ($coOccurrenceCounts[$key] ?? 0) + 1;
}
}
});
// ── Normalize to cosine-like scores and flush ──
$normalized = [];
foreach ($coOccurrenceCounts as $key => $count) {
[$a, $b] = explode(':', $key);
$likesA = $this->artworkLikeCounts[(int) $a] ?? 1;
$likesB = $this->artworkLikeCounts[(int) $b] ?? 1;
$normalized[$key] = $count / sqrt($likesA * $likesB);
}
$this->flushPairs($normalized);
}
/** @var array<int, int> artwork_id => total favourite count */
private array $artworkLikeCounts = [];
/**
* Collect pairs from a single user's last N favourites.
*
* @return list<array{0: int, 1: int}>
*/
public function pairsForUser(int $userId, int $cap): array
{
$artworkIds = DB::table('artwork_favourites')
->where('user_id', $userId)
->orderByDesc('created_at')
->limit($cap)
->pluck('artwork_id')
->map(fn ($id) => (int) $id)
->all();
$count = count($artworkIds);
if ($count < 2) {
return [];
}
$pairs = [];
// Cap max pairs per user to avoid explosion: C(50,2) = 1225 worst case = acceptable
for ($i = 0; $i < $count - 1; $i++) {
for ($j = $i + 1; $j < $count; $j++) {
$a = min($artworkIds[$i], $artworkIds[$j]);
$b = max($artworkIds[$i], $artworkIds[$j]);
$pairs[] = [$a, $b];
}
}
return $pairs;
}
/**
* Upsert normalized pair weights into rec_item_pairs.
*
* Uses Laravel's DB-agnostic upsert (works on MySQL, Postgres, SQLite).
*
* @param array<string, float> $upserts key = "a:b", value = cosine-normalized weight
*/
private function flushPairs(array $upserts): void
{
if ($upserts === []) {
return;
}
$now = now();
foreach (array_chunk($upserts, 500, preserve_keys: true) as $chunk) {
$rows = [];
foreach ($chunk as $key => $weight) {
[$a, $b] = explode(':', $key);
$rows[] = [
'a_artwork_id' => (int) $a,
'b_artwork_id' => (int) $b,
'weight' => $weight,
'updated_at' => $now,
];
}
DB::table('rec_item_pairs')->upsert(
$rows,
['a_artwork_id', 'b_artwork_id'],
['weight', 'updated_at'],
);
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Models\RecArtworkRec;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
/**
* Compute behavior-based (co-like) similarity from precomputed item pairs.
*
* Spec §7.3 runs nightly.
* For each artwork: read top pairs from rec_item_pairs, store top N.
*/
final class RecComputeSimilarByBehaviorJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 2;
public int $timeout = 600;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
) {
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$modelVersion = (string) config('recommendations.similarity.model_version', 'sim_v1');
$resultLimit = (int) config('recommendations.similarity.result_limit', 30);
$maxPerAuthor = (int) config('recommendations.similarity.max_per_author', 2);
$query = Artwork::query()->public()->published()->select('id', 'user_id');
if ($this->artworkId !== null) {
$query->where('id', $this->artworkId);
}
$query->chunkById($this->batchSize, function ($artworks) use ($modelVersion, $resultLimit, $maxPerAuthor) {
foreach ($artworks as $artwork) {
$this->processArtwork($artwork, $modelVersion, $resultLimit, $maxPerAuthor);
}
});
}
private function processArtwork(
Artwork $artwork,
string $modelVersion,
int $resultLimit,
int $maxPerAuthor,
): void {
// Fetch top co-occurring artworks (bi-directional)
$candidates = DB::table('rec_item_pairs')
->where('a_artwork_id', $artwork->id)
->select(DB::raw('b_artwork_id AS related_id'), 'weight')
->union(
DB::table('rec_item_pairs')
->where('b_artwork_id', $artwork->id)
->select(DB::raw('a_artwork_id AS related_id'), 'weight')
)
->orderByDesc('weight')
->limit($resultLimit * 3)
->get();
if ($candidates->isEmpty()) {
return;
}
$relatedIds = $candidates->pluck('related_id')->map(fn ($id) => (int) $id)->all();
// Fetch author info for diversity filtering
$authorMap = DB::table('artworks')
->whereIn('id', $relatedIds)
->where('is_public', true)
->where('is_approved', true)
->whereNotNull('published_at')
->where('published_at', '<=', now())
->whereNull('deleted_at')
->pluck('user_id', 'id')
->all();
// Apply diversity cap
$authorCounts = [];
$final = [];
foreach ($candidates as $cand) {
$relatedId = (int) $cand->related_id;
if (! isset($authorMap[$relatedId])) {
continue; // not public/published
}
$authorId = (int) $authorMap[$relatedId];
$authorCounts[$authorId] = ($authorCounts[$authorId] ?? 0) + 1;
if ($authorCounts[$authorId] > $maxPerAuthor) {
continue;
}
$final[] = $relatedId;
if (count($final) >= $resultLimit) {
break;
}
}
if ($final === []) {
return;
}
RecArtworkRec::query()->updateOrCreate(
[
'artwork_id' => $artwork->id,
'rec_type' => 'similar_behavior',
'model_version' => $modelVersion,
],
[
'recs' => $final,
'computed_at' => now(),
],
);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Models\RecArtworkRec;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
/**
* Compute tag-based (+ category boost) similarity for artworks.
*
* Spec §7.2 runs nightly + on-demand.
* For each artwork: find candidates by shared tags/category, score with IDF-weighted
* tag overlap, apply diversity, store top N.
*/
final class RecComputeSimilarByTagsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 2;
public int $timeout = 600;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
) {
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$modelVersion = (string) config('recommendations.similarity.model_version', 'sim_v1');
$candidatePool = (int) config('recommendations.similarity.candidate_pool', 100);
$maxPerAuthor = (int) config('recommendations.similarity.max_per_author', 2);
$resultLimit = (int) config('recommendations.similarity.result_limit', 30);
// ── Tag IDF weights (global) ───────────────────────────────────────────
$tagFreqs = DB::table('artwork_tag')
->select('tag_id', DB::raw('COUNT(*) as cnt'))
->groupBy('tag_id')
->pluck('cnt', 'tag_id')
->all();
$query = Artwork::query()->public()->published()->select('id', 'user_id');
if ($this->artworkId !== null) {
$query->where('id', $this->artworkId);
}
$query->chunkById($this->batchSize, function ($artworks) use (
$tagFreqs, $modelVersion, $candidatePool, $maxPerAuthor, $resultLimit
) {
foreach ($artworks as $artwork) {
$this->processArtwork($artwork, $tagFreqs, $modelVersion, $candidatePool, $maxPerAuthor, $resultLimit);
}
});
}
private function processArtwork(
Artwork $artwork,
array $tagFreqs,
string $modelVersion,
int $candidatePool,
int $maxPerAuthor,
int $resultLimit,
): void {
// Get source artwork's tags and categories
$srcTagIds = DB::table('artwork_tag')
->where('artwork_id', $artwork->id)
->pluck('tag_id')
->all();
$srcCatIds = DB::table('artwork_category')
->where('artwork_id', $artwork->id)
->pluck('category_id')
->all();
// Source content_type_ids (via categories)
$srcContentTypeIds = $srcCatIds !== []
? DB::table('categories')
->whereIn('id', $srcCatIds)
->whereNotNull('content_type_id')
->pluck('content_type_id')
->unique()
->all()
: [];
if ($srcTagIds === [] && $srcCatIds === []) {
return;
}
// ── Find candidates that share at least one tag ────────────────────────
$candidateQuery = DB::table('artwork_tag')
->join('artworks', 'artworks.id', '=', 'artwork_tag.artwork_id')
->whereIn('artwork_tag.tag_id', $srcTagIds)
->where('artwork_tag.artwork_id', '!=', $artwork->id)
->where('artworks.is_public', true)
->where('artworks.is_approved', true)
->whereNotNull('artworks.published_at')
->where('artworks.published_at', '<=', now())
->whereNull('artworks.deleted_at')
->select('artwork_tag.artwork_id', 'artworks.user_id')
->groupBy('artwork_tag.artwork_id', 'artworks.user_id')
->orderByRaw('COUNT(*) DESC')
->limit($candidatePool * 3); // over-fetch before scoring
$candidates = $candidateQuery->get();
if ($candidates->isEmpty()) {
return;
}
// Gather tags for all candidates in one query
$candidateIds = $candidates->pluck('artwork_id')->all();
$candidateTagMap = DB::table('artwork_tag')
->whereIn('artwork_id', $candidateIds)
->select('artwork_id', 'tag_id')
->get()
->groupBy('artwork_id');
$candidateCatMap = DB::table('artwork_category')
->whereIn('artwork_id', $candidateIds)
->select('artwork_id', 'category_id')
->get()
->groupBy('artwork_id');
// Build content_type_id lookup for candidates (via categories table)
$allCandidateCatIds = $candidateCatMap->flatten(1)->pluck('category_id')->unique()->all();
$catContentTypeMap = $allCandidateCatIds !== []
? DB::table('categories')
->whereIn('id', $allCandidateCatIds)
->whereNotNull('content_type_id')
->pluck('content_type_id', 'id')
->all()
: [];
$srcContentTypeSet = array_flip($srcContentTypeIds);
$srcTagSet = array_flip($srcTagIds);
$srcCatSet = array_flip($srcCatIds);
// ── Score each candidate ───────────────────────────────────────────────
$scored = [];
foreach ($candidates as $cand) {
$cTagIds = $candidateTagMap->get($cand->artwork_id, collect())->pluck('tag_id')->all();
$cCatIds = $candidateCatMap->get($cand->artwork_id, collect())->pluck('category_id')->all();
// IDF-weighted tag overlap (spec §5.1)
$tagScore = 0.0;
foreach ($cTagIds as $tagId) {
if (isset($srcTagSet[$tagId])) {
$freq = $tagFreqs[$tagId] ?? 1;
$tagScore += 1.0 / log(2 + $freq);
}
}
// Category match bonus
$catScore = 0.0;
foreach ($cCatIds as $catId) {
if (isset($srcCatSet[$catId])) {
$catScore = 1.0;
break;
}
}
// Content type match bonus (spec §5.1)
$ctScore = 0.0;
foreach ($cCatIds as $catId) {
$ctId = $catContentTypeMap[$catId] ?? null;
if ($ctId !== null && isset($srcContentTypeSet[$ctId])) {
$ctScore = 1.0;
break;
}
}
$scored[] = [
'artwork_id' => (int) $cand->artwork_id,
'user_id' => (int) $cand->user_id,
'tag_score' => $tagScore,
'cat_score' => $catScore,
'score' => $tagScore + $catScore * 0.1 + $ctScore * 0.05,
];
}
// Sort by score descending
usort($scored, fn (array $a, array $b) => $b['score'] <=> $a['score']);
// ── Apply diversity (max per author) ───────────────────────────────────
$authorCounts = [];
$final = [];
foreach ($scored as $item) {
$authorId = $item['user_id'];
$authorCounts[$authorId] = ($authorCounts[$authorId] ?? 0) + 1;
if ($authorCounts[$authorId] > $maxPerAuthor) {
continue;
}
$final[] = $item['artwork_id'];
if (count($final) >= $resultLimit) {
break;
}
}
// ── Persist ────────────────────────────────────────────────────────────
RecArtworkRec::query()->updateOrCreate(
[
'artwork_id' => $artwork->id,
'rec_type' => 'similar_tags',
'model_version' => $modelVersion,
],
[
'recs' => $final,
'computed_at' => now(),
],
);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Models\RecArtworkRec;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Log;
/**
* Compute hybrid similarity by blending tag, behavior, and optionally visual scores.
*
* Spec §7.4 runs nightly.
* Merges candidates from tag + behavior + vector lists, applies hybrid blend weights,
* enforces diversity, stores top 30.
*/
final class RecComputeSimilarHybridJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 2;
public int $timeout = 900;
public function __construct(
private readonly ?int $artworkId = null,
private readonly int $batchSize = 200,
) {
$queue = (string) config('recommendations.queue', 'default');
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function handle(): void
{
$modelVersion = (string) config('recommendations.similarity.model_version', 'sim_v1');
$vectorEnabled = (bool) config('recommendations.similarity.vector_enabled', false);
$resultLimit = (int) config('recommendations.similarity.result_limit', 30);
$maxPerAuthor = (int) config('recommendations.similarity.max_per_author', 2);
$minCatsTop12 = (int) config('recommendations.similarity.min_categories_top12', 2);
$weights = $vectorEnabled
? (array) config('recommendations.similarity.weights_with_vector')
: (array) config('recommendations.similarity.weights_without_vector');
$query = Artwork::query()->public()->published()->select('id', 'user_id');
if ($this->artworkId !== null) {
$query->where('id', $this->artworkId);
}
$query->chunkById($this->batchSize, function ($artworks) use (
$modelVersion, $vectorEnabled, $resultLimit, $maxPerAuthor, $minCatsTop12, $weights
) {
foreach ($artworks as $artwork) {
try {
$this->processArtwork(
$artwork, $modelVersion, $vectorEnabled, $resultLimit,
$maxPerAuthor, $minCatsTop12, $weights
);
} catch (\Throwable $e) {
Log::warning("[RecComputeSimilarHybrid] Failed for artwork {$artwork->id}: {$e->getMessage()}");
}
}
});
}
private function processArtwork(
Artwork $artwork,
string $modelVersion,
bool $vectorEnabled,
int $resultLimit,
int $maxPerAuthor,
int $minCatsTop12,
array $weights,
): void {
// ── Collect sub-lists ──────────────────────────────────────────────────
$tagRec = RecArtworkRec::query()
->where('artwork_id', $artwork->id)
->where('rec_type', 'similar_tags')
->where('model_version', $modelVersion)
->first();
$behRec = RecArtworkRec::query()
->where('artwork_id', $artwork->id)
->where('rec_type', 'similar_behavior')
->where('model_version', $modelVersion)
->first();
$tagIds = $tagRec ? ($tagRec->recs ?? []) : [];
$behIds = $behRec ? ($behRec->recs ?? []) : [];
$vecIds = [];
$vecScores = [];
if ($vectorEnabled) {
$vecRec = RecArtworkRec::query()
->where('artwork_id', $artwork->id)
->where('rec_type', 'similar_visual')
->where('model_version', $modelVersion)
->first();
if ($vecRec) {
$vecIds = $vecRec->recs ?? [];
}
}
// Merge all candidate IDs
$allIds = array_values(array_unique(array_merge($tagIds, $behIds, $vecIds)));
if ($allIds === []) {
return;
}
// ── Build normalized score maps ────────────────────────────────────────
$tagScoreMap = $this->rankToScore($tagIds);
$behScoreMap = $this->rankToScore($behIds);
$vecScoreMap = $this->rankToScore($vecIds);
// Fetch artwork metadata for category + author diversity
$metaRows = DB::table('artworks')
->whereIn('id', $allIds)
->where('is_public', true)
->where('is_approved', true)
->whereNotNull('published_at')
->where('published_at', '<=', now())
->whereNull('deleted_at')
->select('id', 'user_id')
->get()
->keyBy('id');
$catMap = DB::table('artwork_category')
->whereIn('artwork_id', $allIds)
->select('artwork_id', 'category_id')
->get()
->groupBy('artwork_id');
// Source artwork categories
$srcCatIds = DB::table('artwork_category')
->where('artwork_id', $artwork->id)
->pluck('category_id')
->all();
$srcCatSet = array_flip($srcCatIds);
// ── Compute hybrid score ───────────────────────────────────────────────
$scored = [];
foreach ($allIds as $candidateId) {
if (! $metaRows->has($candidateId)) {
continue;
}
$meta = $metaRows->get($candidateId);
$candidateCats = $catMap->get($candidateId, collect())->pluck('category_id')->all();
// Category overlap
$catScore = 0.0;
foreach ($candidateCats as $catId) {
if (isset($srcCatSet[$catId])) {
$catScore = 1.0;
break;
}
}
$tagS = $tagScoreMap[$candidateId] ?? 0.0;
$behS = $behScoreMap[$candidateId] ?? 0.0;
$vecS = $vecScoreMap[$candidateId] ?? 0.0;
if ($vectorEnabled) {
$score = ($weights['visual'] ?? 0.45) * $vecS
+ ($weights['tag'] ?? 0.25) * $tagS
+ ($weights['behavior'] ?? 0.20) * $behS
+ ($weights['category'] ?? 0.10) * $catScore;
} else {
$score = ($weights['tag'] ?? 0.55) * $tagS
+ ($weights['behavior'] ?? 0.35) * $behS
+ ($weights['category'] ?? 0.10) * $catScore;
}
$scored[] = [
'artwork_id' => $candidateId,
'user_id' => (int) $meta->user_id,
'cat_ids' => $candidateCats,
'score' => $score,
];
}
usort($scored, fn (array $a, array $b) => $b['score'] <=> $a['score']);
// ── Diversity enforcement ──────────────────────────────────────────────
$authorCounts = [];
$final = [];
$catsInTop12 = [];
foreach ($scored as $item) {
$authorId = $item['user_id'];
$authorCounts[$authorId] = ($authorCounts[$authorId] ?? 0) + 1;
if ($authorCounts[$authorId] > $maxPerAuthor) {
continue;
}
$final[] = $item;
if (count($final) <= 12) {
foreach ($item['cat_ids'] as $cId) {
$catsInTop12[$cId] = true;
}
}
if (count($final) >= $resultLimit) {
break;
}
}
// ── Min-categories enforcement in top 12 (spec §6) ────────────────────
if (count($catsInTop12) < $minCatsTop12 && count($final) >= 12) {
// Find items beyond the initial selection that introduce a new category
$usedIds = array_flip(array_column($final, 'artwork_id'));
$promotable = [];
foreach ($scored as $item) {
if (isset($usedIds[$item['artwork_id']])) {
continue;
}
$newCats = array_diff($item['cat_ids'], array_keys($catsInTop12));
if ($newCats !== []) {
$promotable[] = $item;
if (count($promotable) >= ($minCatsTop12 - count($catsInTop12))) {
break;
}
}
}
// Inject promoted items at position 12 (end of visible top block)
if ($promotable !== []) {
$top = array_slice($final, 0, 11);
$rest = array_slice($final, 11);
$final = array_merge($top, $promotable, $rest);
$final = array_slice($final, 0, $resultLimit);
}
}
$finalIds = array_column($final, 'artwork_id');
if ($finalIds === []) {
return;
}
RecArtworkRec::query()->updateOrCreate(
[
'artwork_id' => $artwork->id,
'rec_type' => 'similar_hybrid',
'model_version' => $modelVersion,
],
[
'recs' => $finalIds,
'computed_at' => now(),
],
);
}
/**
* Convert a ranked list of IDs into a score map (1.0 at rank 0, decaying).
*
* @param list<int> $ids
* @return array<int, float>
*/
private function rankToScore(array $ids): array
{
$map = [];
$total = count($ids);
if ($total === 0) {
return $map;
}
foreach ($ids as $rank => $id) {
// Linear decay from 1.0 → ~0.0
$map[(int) $id] = 1.0 - ($rank / max(1, $total));
}
return $map;
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\ArtworkMedalService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class RecalculateArtworkMedalStatsJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public function __construct(public readonly int $artworkId)
{
}
public function handle(ArtworkMedalService $medals): void
{
$medals->refreshArtworkMedalState($this->artworkId);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\NovaCards\NovaCardRisingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class RecalculateRisingNovaCardsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public function handle(NovaCardRisingService $risingService): void
{
$risingService->invalidateCache();
// Pre-warm the cache immediately so the next web request is fast.
$risingService->risingCards(36, cached: false);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\UserStatsService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
/**
* Recomputes user_statistics for a batch of user IDs.
* Dispatched by RecomputeUserStatsCommand when --queue is set.
*/
class RecomputeUserStatsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $tries = 2;
public int $timeout = 300;
/**
* @param array<int> $userIds
*/
public function __construct(public readonly array $userIds) {}
public function handle(UserStatsService $statsService): void
{
foreach ($this->userIds as $userId) {
$statsService->recomputeUser((int) $userId);
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Collection;
use App\Models\User;
use App\Services\CollectionHealthService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class RefreshCollectionHealthJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [30, 180, 600];
public function __construct(
public readonly int $collectionId,
public readonly ?int $actorUserId = null,
public readonly string $reason = 'queued-health-refresh',
) {
$this->onQueue((string) config('collections.v5.queue.name', 'collections'));
}
public function handle(CollectionHealthService $health): void
{
$collection = Collection::query()->find($this->collectionId);
if (! $collection) {
return;
}
$actor = $this->actorUserId ? User::query()->find($this->actorUserId) : null;
$health->refresh($collection, $actor, $this->reason);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Collection;
use App\Models\User;
use App\Services\CollectionWorkflowService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class RefreshCollectionQualityJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [30, 180, 600];
public function __construct(
public readonly int $collectionId,
public readonly ?int $actorUserId = null,
) {
$this->onQueue((string) config('collections.v5.queue.name', 'collections'));
}
public function handle(CollectionWorkflowService $workflow): void
{
$collection = Collection::query()->find($this->collectionId);
if (! $collection) {
return;
}
$actor = $this->actorUserId ? User::query()->find($this->actorUserId) : null;
$workflow->qualityRefresh($collection->loadMissing('user'), $actor);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Collection;
use App\Models\User;
use App\Services\CollectionHistoryService;
use App\Services\CollectionRankingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class RefreshCollectionRecommendationJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [30, 180, 600];
public function __construct(
public readonly int $collectionId,
public readonly ?int $actorUserId = null,
public readonly string $context = 'default',
) {
$this->onQueue((string) config('collections.v5.queue.name', 'collections'));
}
public function handle(CollectionRankingService $ranking): void
{
$collection = Collection::query()->find($this->collectionId);
if (! $collection) {
return;
}
$actor = $this->actorUserId ? User::query()->find($this->actorUserId) : null;
$fresh = $ranking->refresh($collection, $this->context);
app(CollectionHistoryService::class)->record(
$fresh,
$actor,
'recommendation_refreshed',
'Collection recommendations refreshed.',
null,
[
'context' => $this->context,
'recommendation_tier' => $fresh->recommendation_tier,
'ranking_bucket' => $fresh->ranking_bucket,
'search_boost_tier' => $fresh->search_boost_tier,
]
);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\Recommendations\RecommendationFeedResolver;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
final class RegenerateUserRecommendationCacheJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [10, 60, 180];
public function __construct(
public readonly int $userId,
public readonly string $algoVersion
) {
}
public function handle(RecommendationFeedResolver $feedResolver): void
{
try {
$feedResolver->regenerateCacheForUser($this->userId, $this->algoVersion);
} catch (\Throwable $e) {
Log::error('RegenerateUserRecommendationCacheJob failed', [
'user_id' => $this->userId,
'algo_version' => $this->algoVersion,
'error' => $e->getMessage(),
]);
throw $e;
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Collection;
use App\Models\User;
use App\Services\CollectionHealthService;
use App\Services\CollectionMergeService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class ScanCollectionDuplicateCandidatesJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
/** @var array<int, int> */
public array $backoff = [30, 180, 600];
public function __construct(
public readonly int $collectionId,
public readonly ?int $actorUserId = null,
public readonly int $limit = 5,
) {
$this->onQueue((string) config('collections.v5.queue.name', 'collections'));
}
public function handle(CollectionMergeService $merge, CollectionHealthService $health): void
{
$collection = Collection::query()->find($this->collectionId);
if (! $collection) {
return;
}
$actor = $this->actorUserId ? User::query()->find($this->actorUserId) : null;
$merge->syncSuggestedCandidates($collection, $actor, $this->limit);
$health->refresh($collection, $actor, 'duplicate-scan');
}
}

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<?php
namespace App\Jobs;
use App\Mail\RegistrationVerificationMail;
use App\Services\Auth\RegistrationEmailQuotaService;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Queue\Queueable;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Mail;
use Illuminate\Support\Facades\RateLimiter;
class SendVerificationEmailJob implements ShouldQueue
{
use Queueable;
public int $tries = 5;
public function __construct(
public readonly int $emailEventId,
public readonly string $email,
public readonly string $token,
public readonly ?int $userId,
public readonly ?string $ip
) {
$this->onQueue('mail');
}
public function handle(RegistrationEmailQuotaService $quotaService): void
{
$key = 'registration:verification-email:global';
$maxPerMinute = max(1, (int) config('registration.email_global_send_per_minute', 30));
$allowed = RateLimiter::attempt($key, $maxPerMinute, static fn () => true, 60);
if (! $allowed) {
$this->release(10);
return;
}
if ($quotaService->isExceeded()) {
$this->updateEvent('blocked', 'quota');
return;
}
Mail::to($this->email)->queue(new RegistrationVerificationMail($this->token));
$quotaService->incrementSentCount();
$this->updateEvent('sent', null);
}
private function updateEvent(string $status, ?string $reason): void
{
DB::table('email_send_events')
->where('id', $this->emailEventId)
->update([
'status' => $status,
'reason' => $reason,
]);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs\Sitemaps;
use App\Services\Sitemaps\SitemapPublishService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class BuildSitemapReleaseJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public function __construct(private readonly ?array $families = null, private readonly ?string $releaseId = null)
{
$this->onQueue('default');
}
public function handle(SitemapPublishService $publish): void
{
$publish->buildRelease($this->families, $this->releaseId);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs\Sitemaps;
use App\Services\Sitemaps\SitemapReleaseCleanupService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class CleanupSitemapReleasesJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public function handle(SitemapReleaseCleanupService $cleanup): void
{
$cleanup->cleanup();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs\Sitemaps;
use App\Services\Sitemaps\SitemapPublishService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
final class PublishSitemapReleaseJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public function __construct(private readonly ?string $releaseId = null)
{
$this->onQueue('default');
}
public function handle(SitemapPublishService $publish): void
{
$publish->publish($this->releaseId);
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\Artwork;
use App\Services\Vision\VectorService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
final class SyncArtworkVectorIndexJob implements ShouldQueue
{
use Dispatchable;
use InteractsWithQueue;
use Queueable;
use SerializesModels;
public int $tries = 3;
public int $timeout = 30;
public function __construct(private readonly int $artworkId)
{
$queue = (string) config('recommendations.queue', config('vision.queue', 'default'));
if ($queue !== '') {
$this->onQueue($queue);
}
}
public function backoff(): array
{
return [2, 10, 30];
}
public function handle(VectorService $vectors): void
{
if (! $vectors->isConfigured()) {
return;
}
$artwork = Artwork::query()
->with(['categories' => fn ($categories) => $categories->with('contentType')->orderBy('sort_order')->orderBy('name')])
->find($this->artworkId);
if (! $artwork) {
return;
}
try {
$vectors->upsertArtwork($artwork);
} catch (\Throwable $e) {
Log::warning('SyncArtworkVectorIndexJob failed', [
'artwork_id' => $this->artworkId,
'error' => $e->getMessage(),
]);
throw $e;
}
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Services\LeaderboardService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class UpdateLeaderboardsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public int $timeout = 1200;
public function handle(LeaderboardService $leaderboards): void
{
$leaderboards->refreshAll();
}
}

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<?php
declare(strict_types=1);
namespace App\Jobs;
use App\Models\NovaCard;
use App\Services\NovaCards\NovaCardTrendingService;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
class UpdateNovaCardStatsJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public function __construct(private readonly int $cardId) {}
public function handle(NovaCardTrendingService $trending): void
{
$card = NovaCard::query()->find($this->cardId);
if (! $card) {
return;
}
$trending->refreshCard($card);
}
}