update
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72
app/Services/StoryPublicationService.php
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72
app/Services/StoryPublicationService.php
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<?php
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declare(strict_types=1);
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namespace App\Services;
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use App\Events\Achievements\AchievementCheckRequested;
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use App\Models\ActivityEvent;
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use App\Models\Story;
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use App\Notifications\StoryStatusNotification;
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final class StoryPublicationService
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{
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public function __construct(
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private readonly XPService $xp,
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private readonly ActivityService $activity,
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) {
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}
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public function publish(Story $story, string $notificationEvent = 'published', array $attributes = []): Story
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{
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$wasPublished = $this->isPublished($story);
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$story->fill(array_merge([
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'status' => 'published',
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'published_at' => $story->published_at ?? now(),
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'scheduled_for' => null,
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], $attributes));
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if ($story->isDirty()) {
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$story->save();
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}
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$this->afterPersistence($story, $notificationEvent, $wasPublished);
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return $story;
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}
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public function afterPersistence(Story $story, string $notificationEvent = 'published', bool $wasPublished = false): void
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{
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if (! $this->isPublished($story)) {
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return;
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}
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if (! $wasPublished && $story->creator_id !== null) {
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$this->xp->awardStoryPublished((int) $story->creator_id, (int) $story->id);
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event(new AchievementCheckRequested((int) $story->creator_id));
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try {
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$this->activity->record(
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actorId: (int) $story->creator_id,
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type: ActivityEvent::TYPE_UPLOAD,
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targetType: ActivityEvent::TARGET_STORY,
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targetId: (int) $story->id,
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meta: [
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'story_slug' => (string) $story->slug,
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'story_title' => (string) $story->title,
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],
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);
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} catch (\Throwable) {
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// Activity logging should not block publication.
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}
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}
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$story->creator?->notify(new StoryStatusNotification($story, $notificationEvent));
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}
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private function isPublished(Story $story): bool
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{
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return $story->published_at !== null || $story->status === 'published';
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}
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}
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