Build world campaigns rewards and recaps

This commit is contained in:
2026-05-01 11:44:41 +02:00
parent 28e7e46e13
commit 257b0dbef6
100 changed files with 11300 additions and 367 deletions

View File

@@ -1,31 +1,14 @@
import React from 'react'
import { usePage } from '@inertiajs/react'
import SeoHead from '../../components/seo/SeoHead'
import WorldCard from '../../components/worlds/WorldCard'
function WorldRail({ title, description, items }) {
if (!Array.isArray(items) || items.length === 0) {
return null
}
return (
<section className="mt-10">
<div className="mb-5 flex items-end justify-between gap-4">
<div>
<h2 className="text-2xl font-semibold tracking-[-0.03em] text-white">{title}</h2>
{description ? <p className="mt-2 max-w-3xl text-sm leading-6 text-slate-400">{description}</p> : null}
</div>
<div className="text-xs font-semibold uppercase tracking-[0.18em] text-slate-500">{items.length} worlds</div>
</div>
<div className="grid gap-4 xl:grid-cols-3">
{items.map((world) => <WorldCard key={world.id} world={world} compact />)}
</div>
</section>
)
}
import ActiveWorldSpotlight from '../../components/worlds/ActiveWorldSpotlight'
import WorldFamilyCard from '../../components/worlds/WorldFamilyCard'
import WorldsIndexSection from '../../components/worlds/WorldsIndexSection'
export default function WorldIndex() {
const { props } = usePage()
const hasSpotlight = Boolean(props.spotlightWorld)
const featuredFallback = !hasSpotlight && Array.isArray(props.featuredWorlds) ? props.featuredWorlds : []
return (
<main className="min-h-screen bg-[radial-gradient(circle_at_top_left,_rgba(249,115,22,0.12),_transparent_28%),radial-gradient(circle_at_top_right,_rgba(56,189,248,0.12),_transparent_32%),linear-gradient(180deg,_#020617_0%,_#02040a_100%)] px-4 py-10 sm:px-6 lg:px-8">
@@ -39,24 +22,68 @@ export default function WorldIndex() {
</div>
</section>
{props.featuredWorld ? <section className="mt-8"><WorldCard world={props.featuredWorld} /></section> : null}
{hasSpotlight ? (
<section className="mt-8">
<ActiveWorldSpotlight
spotlight={props.spotlightWorld}
secondary={Array.isArray(props.featuredWorlds) ? props.featuredWorlds.slice(0, 3) : []}
indexUrl="/worlds"
eyebrow="Active world spotlight"
secondaryTitle="Featured worlds"
sourceSurface="worlds_index"
sourceDetail="spotlight"
secondarySourceSurface="worlds_index"
secondarySourceDetail="featured"
/>
</section>
) : null}
<WorldRail
{!hasSpotlight ? (
<WorldsIndexSection
title="Featured Worlds"
description="Editorially promoted worlds stay visible here even when there is no live campaign spotlighting the homepage moment."
items={featuredFallback}
sourceSurface="worlds_index"
sourceDetail="featured"
/>
) : null}
<WorldsIndexSection
title="Active Worlds"
description="Campaigns and seasonal surfaces currently live across the platform."
description="Live worlds and currently running campaign surfaces across Skinbase Nova."
items={props.activeWorlds}
emptyMessage="No worlds are currently live. Check upcoming programming below."
sourceSurface="worlds_index"
sourceDetail="active"
/>
<WorldRail
<WorldsIndexSection
title="Upcoming Worlds"
description="Scheduled worlds in the pipeline, ready to anchor the next publishing moment."
description="Scheduled campaign moments and future worlds lined up for the next launch window."
items={props.upcomingWorlds}
emptyMessage="No upcoming worlds are scheduled right now."
sourceSurface="worlds_index"
sourceDetail="upcoming"
/>
<WorldRail
<WorldsIndexSection
title="Recurring Worlds"
description="Long-running campaign families keep a canonical current edition while preserving a browsable yearly archive."
items={props.recurringWorldFamilies}
emptyMessage="Recurring families will appear here as worlds begin building an archive across editions."
countLabel="families"
renderItem={(family, sourceProps) => <WorldFamilyCard key={family.id} family={family} {...sourceProps} />}
sourceSurface="worlds_index"
sourceDetail="recurring"
/>
<WorldsIndexSection
title="Archive Editions"
description="Past worlds stay available as browsable records of recurring culture and editorial programming."
items={props.archivedWorlds}
emptyMessage="Archived worlds will appear here as campaigns finish and move into the public record."
sourceSurface="worlds_index"
sourceDetail="archive"
/>
</div>
</main>