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259
resources/js/components/forum/RichTableControls.jsx
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259
resources/js/components/forum/RichTableControls.jsx
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import React, { useCallback } from 'react'
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import { BubbleMenu } from '@tiptap/react/menus'
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function TableButton({ onClick, active = false, disabled = false, title, children }) {
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return (
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<button
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type="button"
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onMouseDown={(event) => {
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event.preventDefault()
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}}
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onClick={onClick}
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disabled={disabled}
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title={title}
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className={[
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'inline-flex h-8 items-center justify-center rounded-lg px-2.5 text-[11px] font-semibold uppercase tracking-[0.14em] transition-colors',
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'focus:outline-none focus-visible:ring-2 focus-visible:ring-sky-400',
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active
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? 'bg-sky-600/25 text-sky-300'
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: 'text-zinc-400 hover:bg-white/[0.06] hover:text-zinc-200',
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disabled && 'pointer-events-none opacity-30',
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].filter(Boolean).join(' ')}
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>
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{children}
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</button>
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)
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}
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export function TableInsertDialog({
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open,
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rows,
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cols,
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withHeaderRow,
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withHeaderColumn,
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onRowsChange,
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onColsChange,
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onHeaderRowChange,
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onHeaderColumnChange,
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onClose,
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onInsert,
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}) {
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if (!open) return null
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return (
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<div
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className="fixed inset-0 z-[9999] flex items-center justify-center bg-[#04070dcc] px-4 backdrop-blur-md"
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onClick={(event) => {
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if (event.target === event.currentTarget) {
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onClose?.()
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}
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}}
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role="presentation"
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>
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<div className="w-full max-w-2xl overflow-hidden rounded-3xl border border-white/10 bg-[linear-gradient(180deg,rgba(16,22,34,0.98),rgba(8,12,19,0.98))] shadow-[0_30px_80px_rgba(0,0,0,0.55)]">
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<div className="border-b border-white/[0.06] px-6 py-5">
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<div className="text-[11px] font-semibold uppercase tracking-[0.24em] text-white/35">Table</div>
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<h3 className="mt-2 text-lg font-semibold text-white">Insert table</h3>
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<p className="mt-2 text-sm leading-6 text-white/65">Create a table and edit rows and columns directly in the editor.</p>
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</div>
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<div className="grid gap-4 px-6 py-5 md:grid-cols-2">
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<label className="grid gap-2 text-sm text-slate-300">
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<span className="text-[11px] font-semibold uppercase tracking-[0.16em] text-slate-500">Rows</span>
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<input
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type="number"
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min="1"
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max="12"
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value={rows}
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onChange={(event) => onRowsChange?.(Number.parseInt(event.target.value, 10) || 1)}
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className="rounded-2xl border border-white/10 bg-black/20 px-4 py-3 text-white outline-none"
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/>
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</label>
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<label className="grid gap-2 text-sm text-slate-300">
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<span className="text-[11px] font-semibold uppercase tracking-[0.16em] text-slate-500">Columns</span>
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<input
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type="number"
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min="1"
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max="12"
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value={cols}
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onChange={(event) => onColsChange?.(Number.parseInt(event.target.value, 10) || 1)}
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className="rounded-2xl border border-white/10 bg-black/20 px-4 py-3 text-white outline-none"
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/>
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</label>
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<label className="flex items-start gap-3 rounded-2xl border border-white/10 bg-black/20 px-4 py-3 text-sm text-slate-200 md:col-span-2">
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<input
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type="checkbox"
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checked={withHeaderRow}
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onChange={(event) => onHeaderRowChange?.(event.target.checked)}
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className="mt-1"
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/>
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<span>
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<span className="block font-semibold text-white">Header row</span>
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<span className="mt-1 block text-xs leading-5 text-slate-400">Use a header row for column labels.</span>
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</span>
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</label>
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<label className="flex items-start gap-3 rounded-2xl border border-white/10 bg-black/20 px-4 py-3 text-sm text-slate-200 md:col-span-2">
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<input
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type="checkbox"
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checked={withHeaderColumn}
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onChange={(event) => onHeaderColumnChange?.(event.target.checked)}
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className="mt-1"
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/>
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<span>
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<span className="block font-semibold text-white">Header column</span>
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<span className="mt-1 block text-xs leading-5 text-slate-400">Use a header column for row labels.</span>
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</span>
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</label>
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</div>
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<div className="flex items-center justify-end gap-3 border-t border-white/[0.06] px-6 py-4">
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<button type="button" onClick={onClose} className="rounded-2xl border border-white/10 bg-white/[0.04] px-4 py-2.5 text-sm font-semibold text-white transition hover:bg-white/[0.08]">
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Cancel
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</button>
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<button type="button" onClick={onInsert} className="rounded-2xl border border-sky-300/20 bg-sky-400/10 px-4 py-2.5 text-sm font-semibold text-sky-100 transition hover:bg-sky-400/15">
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Insert table
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</button>
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</div>
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</div>
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</div>
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)
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}
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export default function RichTableControls({ editor }) {
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const isTableActive = Boolean(editor?.isActive('table'))
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const canRun = useCallback((commandName) => {
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if (!editor) return false
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try {
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const chain = editor.can().chain().focus()
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const next = typeof chain[commandName] === 'function' ? chain[commandName]() : null
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return Boolean(next?.run?.())
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} catch {
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return false
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}
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}, [editor])
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const runCommand = useCallback((commandName) => {
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if (!editor) return
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const chain = editor.chain().focus()
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if (typeof chain[commandName] !== 'function') return
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chain[commandName]().run()
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}, [editor])
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const deleteTable = useCallback(() => {
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if (!editor) return
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editor.chain().focus().deleteTable().run()
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}, [editor])
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const getActiveTable = useCallback(() => {
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if (!editor) return null
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const { state } = editor
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const { $from } = state.selection
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for (let depth = $from.depth; depth >= 0; depth -= 1) {
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const node = $from.node(depth)
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if (node?.type?.name !== 'table') {
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continue
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}
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return {
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node,
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depth,
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pos: $from.before(depth),
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}
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}
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return null
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}, [editor])
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const moveTable = useCallback((direction) => {
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if (!editor) return
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const tableInfo = getActiveTable()
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if (!tableInfo) return
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const { state, view } = editor
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const { doc } = state
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const tableNode = tableInfo.node
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const tablePos = tableInfo.pos
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const tableSize = tableNode.nodeSize
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let childPos = 1
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let previous = null
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let current = null
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let next = null
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for (let index = 0; index < doc.childCount; index += 1) {
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const child = doc.child(index)
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if (childPos === tablePos) {
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current = { node: child, pos: childPos }
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next = index + 1 < doc.childCount
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? { node: doc.child(index + 1), pos: childPos + child.nodeSize }
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: null
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break
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}
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previous = { node: child, pos: childPos }
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childPos += child.nodeSize
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}
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if (!current) return
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const tr = state.tr.delete(tablePos, tablePos + tableSize)
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let insertPos = tablePos
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if (direction === 'up') {
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if (!previous) return
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insertPos = previous.pos
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} else if (direction === 'down') {
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if (!next) return
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insertPos = next.pos + next.node.nodeSize - tableSize
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} else {
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return
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}
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tr.insert(insertPos, tableNode.type.create(tableNode.attrs, tableNode.content, tableNode.marks))
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view.dispatch(tr)
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editor.chain().focus().setNodeSelection(insertPos).run()
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}, [editor, getActiveTable])
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if (!editor) return null
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return (
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<BubbleMenu
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editor={editor}
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shouldShow={({ editor: bubbleEditor }) => Boolean(bubbleEditor?.isActive('table'))}
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tippyOptions={{
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placement: 'top-start',
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offset: [0, 12],
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duration: 100,
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}}
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className="rich-table-toolbar"
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>
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<div className="flex flex-wrap items-center gap-2 rounded-2xl border border-sky-300/25 bg-[linear-gradient(180deg,rgba(12,18,29,0.98),rgba(6,10,16,0.98))] px-3 py-2 text-xs text-slate-400 shadow-[0_18px_50px_rgba(0,0,0,0.35)]">
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<span className="rounded-full border border-white/10 bg-white/[0.04] px-3 py-1 font-semibold uppercase tracking-[0.16em] text-slate-300">Table tools</span>
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<TableButton onClick={() => runCommand('addRowBefore')} disabled={!canRun('addRowBefore')} title="Add row before">Row +</TableButton>
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<TableButton onClick={() => runCommand('addRowAfter')} disabled={!canRun('addRowAfter')} title="Add row after">Row +</TableButton>
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<TableButton onClick={() => runCommand('deleteRow')} disabled={!canRun('deleteRow')} title="Delete row">Del row</TableButton>
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<TableButton onClick={() => runCommand('addColumnBefore')} disabled={!canRun('addColumnBefore')} title="Add column before">Col +</TableButton>
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<TableButton onClick={() => runCommand('addColumnAfter')} disabled={!canRun('addColumnAfter')} title="Add column after">Col +</TableButton>
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<TableButton onClick={() => runCommand('deleteColumn')} disabled={!canRun('deleteColumn')} title="Delete column">Del col</TableButton>
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<TableButton onClick={() => runCommand('mergeCells')} disabled={!canRun('mergeCells')} title="Merge selected cells">Merge</TableButton>
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<TableButton onClick={() => runCommand('splitCell')} disabled={!canRun('splitCell')} title="Split selected cell">Split</TableButton>
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<TableButton onClick={() => runCommand('toggleHeaderRow')} disabled={!canRun('toggleHeaderRow')} active={isTableActive} title="Toggle header row">Header row</TableButton>
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<TableButton onClick={() => runCommand('toggleHeaderColumn')} disabled={!canRun('toggleHeaderColumn')} active={isTableActive} title="Toggle header column">Header col</TableButton>
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<TableButton onClick={() => moveTable('up')} disabled={!getActiveTable()} title="Move table up">Move up</TableButton>
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<TableButton onClick={() => moveTable('down')} disabled={!getActiveTable()} title="Move table down">Move down</TableButton>
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<TableButton onClick={deleteTable} title="Delete table">Delete table</TableButton>
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</div>
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</BubbleMenu>
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)
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}
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