Files
AmiReel/Services/ToolExtractor.cs
T
klevze 603af17e56 Remove legacy WPF app, flatten WinUI project to repo root, rename namespace
The repo carried two parallel UIs (WPF + WinUI) sharing Models/Services via
cross-directory Link includes. Now that WinUI is the only frontend, collapse
the structure so the WinUI project IS the repo root instead of a nested
sibling folder:

- Delete the WPF project entirely (App.xaml, MainWindow.xaml, csproj) and its
  bin/obj output
- Move AmiReel.WinUI/* up to the repo root (App, MainWindow, MainPage,
  DialogHelper, Assets, Package.appxmanifest, app.manifest, Properties,
  .github/instructions, AGENTS.md) via git mv, preserving history
- Rename AmiReel.WinUI.csproj -> AmiReel.csproj; regenerate the solution as
  AmiReel.slnx (the newer XML solution format) with a single project
- Rename namespace AmigaDB.VideoRenderer.{Models,Services} -> AmiReel.{...}
  and AmiReel_WinUI -> AmiReel across all files, including the embedded
  ffmpeg/ffprobe resource logical names in the csproj and ToolExtractor
- Models/ and Services/ no longer need the Link-based cross-directory
  <Compile Include>; they're picked up by the SDK's default globbing now
  that they live under the project directory
- Rename assets/ -> branding/ (source icon art) to avoid a case-insensitive
  collision with Assets/ (packaged tile art) once both sit at repo root
- Merge the two .gitignore files into one; track the PublishProfiles pubxml
  files instead of ignoring them (no secrets, and they keep publish
  reproducible across machines) as branding, gitignore, etc.
- Simplify publish-win-x64.ps1 (drop the -Target Wpf/WinUI switch, there's
  only one target now) and rewrite README.md to describe the single-project
  layout, build/run/publish commands, and file structure

Verified: dotnet build succeeds for both AmiReel.csproj and AmiReel.slnx, and
the built exe launches and renders identically to before the move.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-13 14:07:10 +02:00

107 lines
3.8 KiB
C#

using System.IO;
using System.Reflection;
using System.Security.Cryptography;
namespace AmiReel.Services;
public sealed record ToolPaths(string Ffmpeg, string Ffprobe);
public static class ToolExtractor
{
public static async Task<ToolPaths> ResolveAsync(string ffmpegPath, string ffprobePath, CancellationToken cancellationToken = default)
{
if (!string.IsNullOrWhiteSpace(ffmpegPath) || !string.IsNullOrWhiteSpace(ffprobePath))
{
if (string.IsNullOrWhiteSpace(ffmpegPath) || !File.Exists(ffmpegPath))
throw new FileNotFoundException("Configured ffmpeg.exe was not found.");
if (string.IsNullOrWhiteSpace(ffprobePath) || !File.Exists(ffprobePath))
throw new FileNotFoundException("Configured ffprobe.exe was not found.");
return new ToolPaths(ffmpegPath, ffprobePath);
}
if (TryResolveFromSystemPath(out ToolPaths? systemTools) && systemTools is not null)
return systemTools;
return await ExtractAsync(cancellationToken);
}
public static bool TryResolveFromSystemPath(out ToolPaths? tools)
{
tools = null;
string? ffmpeg = FindOnPath("ffmpeg.exe");
string? ffprobe = FindOnPath("ffprobe.exe");
if (ffmpeg is null || ffprobe is null)
return false;
tools = new ToolPaths(ffmpeg, ffprobe);
return true;
}
private static async Task<ToolPaths> ExtractAsync(CancellationToken cancellationToken = default)
{
string toolDir = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"AmiReel", "tools", "0.1.0");
Directory.CreateDirectory(toolDir);
string ffmpeg = await ExtractOneAsync("ffmpeg.exe", toolDir, cancellationToken);
string ffprobe = await ExtractOneAsync("ffprobe.exe", toolDir, cancellationToken);
return new ToolPaths(ffmpeg, ffprobe);
}
private static async Task<string> ExtractOneAsync(string fileName, string destination, CancellationToken token)
{
Assembly assembly = Assembly.GetExecutingAssembly();
string resourceName = $"AmiReel.Tools.{fileName}";
await using Stream source = assembly.GetManifestResourceStream(resourceName)
?? throw new InvalidOperationException(
$"Embedded {fileName} was not found. Add it to ThirdParty and publish the application again.");
string target = Path.Combine(destination, fileName);
string temporary = target + ".new";
await using (FileStream output = File.Create(temporary))
await source.CopyToAsync(output, token);
if (File.Exists(target) && FilesMatch(target, temporary))
{
File.Delete(temporary);
return target;
}
File.Move(temporary, target, true);
return target;
}
private static bool FilesMatch(string first, string second)
{
using SHA256 sha = SHA256.Create();
using FileStream a = File.OpenRead(first);
byte[] aHash = sha.ComputeHash(a);
using FileStream b = File.OpenRead(second);
byte[] bHash = sha.ComputeHash(b);
return aHash.AsSpan().SequenceEqual(bHash);
}
private static string? FindOnPath(string fileName)
{
string? path = Environment.GetEnvironmentVariable("PATH");
if (string.IsNullOrWhiteSpace(path))
return null;
foreach (string directory in path.Split(Path.PathSeparator, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries))
{
try
{
string candidate = Path.Combine(directory, fileName);
if (File.Exists(candidate))
return candidate;
}
catch
{
}
}
return null;
}
}