Polish AmiReel UI and improve render workflow
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0-windows10.0.26100.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RootNamespace>AmiReel_WinUI</RootNamespace>
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<AssemblyName>AmiReel.WinUI</AssemblyName>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<Platforms>x86;x64;ARM64</Platforms>
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<RuntimeIdentifier Condition="'$(RuntimeIdentifier)' == ''">win-$([System.Runtime.InteropServices.RuntimeInformation]::ProcessArchitecture.ToString().ToLowerInvariant())</RuntimeIdentifier>
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<PublishProfile Condition="Exists('Properties\PublishProfiles\win-$(Platform).pubxml')">win-$(Platform).pubxml</PublishProfile>
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<UseWinUI>true</UseWinUI>
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<WinUISDKReferences>false</WinUISDKReferences>
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<EnableMsixTooling>true</EnableMsixTooling>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Assets\SplashScreen.scale-200.png" />
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<Content Include="Assets\LockScreenLogo.scale-200.png" />
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<Content Include="Assets\Square150x150Logo.scale-200.png" />
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<Content Include="Assets\Square44x44Logo.scale-200.png" />
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<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
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<Content Include="Assets\Square44x44Logo.targetsize-48_altform-lightunplated.png" />
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<Content Include="Assets\StoreLogo.png" />
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<Content Include="Assets\AppIcon.ico" />
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<Content Include="Assets\Wide310x150Logo.scale-200.png" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\Models\*.cs" Link="Shared\Models\%(Filename)%(Extension)" />
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<Compile Include="..\Services\*.cs" Link="Shared\Services\%(Filename)%(Extension)" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="..\ThirdParty\ffmpeg.exe" Condition="Exists('..\ThirdParty\ffmpeg.exe')" LogicalName="AmigaDB.VideoRenderer.Tools.ffmpeg.exe" />
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<EmbeddedResource Include="..\ThirdParty\ffprobe.exe" Condition="Exists('..\ThirdParty\ffprobe.exe')" LogicalName="AmigaDB.VideoRenderer.Tools.ffprobe.exe" />
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</ItemGroup>
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<!--
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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Tools extension to be activated for this project even if the Windows App SDK Nuget
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package has not yet been restored.
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-->
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<ProjectCapability Include="Msix" />
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</ItemGroup>
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<!--
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Microsoft.Windows.SDK.BuildTools.WinApp adds first-class support for
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`dotnet run` on packaged WinUI apps: it hooks the .NET CLI Run target to
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register a debug identity via the winapp CLI and launch the app with
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package identity (AUMID).
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Set <EnableWinAppRunSupport>false</EnableWinAppRunSupport> in a
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<PropertyGroup> above to opt out.
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-->
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.28000.2526" />
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="2.3.1" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools.WinApp" Version="0.5.0" />
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</ItemGroup>
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<!--
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Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
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Explorer "Package and Publish" context menu entry to be enabled for this project even if
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the Windows App SDK Nuget package has not yet been restored.
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-->
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<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
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</PropertyGroup>
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<!-- Publish Properties -->
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<PropertyGroup>
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<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
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<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
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<PublishTrimmed Condition="'$(Configuration)' == 'Debug'">False</PublishTrimmed>
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<PublishTrimmed Condition="'$(Configuration)' != 'Debug'">True</PublishTrimmed>
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</PropertyGroup>
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</Project>
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