Bring WinUI app to feature/visual parity with WPF, fix drag-and-drop and branding assets
- Restyle Fluent controls (buttons, fields, dialogs, ListView) to match the app's navy dark/light palette and consistent corner radii/sizing - Fix ContentDialog (Settings, exit-confirm, error) styling by binding PrimaryButtonStyle/CloseButtonStyle explicitly via new DialogHelper, since ContentDialog ignores implicit Button styles and forces accent color onto whichever button is DefaultButton - Remove MicaBackdrop and theme the title bar directly so it no longer shows a gray tint mismatched with the app's navy background - Replace placeholder Assets/*.png (unused VS template art) with the real AmiReel logo at all required tile/splash/store sizes - Set explicit default window size (1280x860, matching the old WPF app) with DPI-aware centering and a minimum size, instead of sizing to content - Fix drag-and-drop silently failing: InputList_Drop needs a DragOperationDeferral before the first await or the DataView is torn down before GetStorageItemsAsync completes - Add Preview player path setting (was present in WPF, missing in WinUI) and error handling for preview playback - Accept all ffmpeg-readable video formats (mp4, mov, mkv, webm, ...) for file picker and drag-and-drop, not just .avi - Add exit-confirmation dialog to WinUI, mirroring the WPF app Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -37,11 +37,11 @@
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<uap:VisualElements
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DisplayName="AmiReel"
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Description="AmiReel"
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BackgroundColor="transparent"
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BackgroundColor="#0E1525"
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Square150x150Logo="Assets\Square150x150Logo.png"
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Square44x44Logo="Assets\Square44x44Logo.png">
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<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" />
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<uap:SplashScreen Image="Assets\SplashScreen.png" />
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<uap:SplashScreen Image="Assets\SplashScreen.png" BackgroundColor="#0E1525" />
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</uap:VisualElements>
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</Application>
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</Applications>
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